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Thread: The Soloist

  1. #1
    Player
    Culexies's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    25
    Character
    Culexies Lamania
    World
    Hyperion
    Main Class
    Arcanist Lv 50

    The Soloist

    I don't post much on the forums so I don't know if this has been suggested already (sorry if it has).

    I would like to see an increase in solo content geared towards a strategic player. What I mean by this is simple. Far too many people power lvl through their jobs and never really learn how to play their job as a master. You see people walking around with Ifrit or Moogle weapons and you immediately think "Wow, they must be a good player," when in reality they could just have been lucky. I would like to see the addition of a primal or primal-like battle that requires you to solo. It could be job specific but really should test the player's ability to think, fight, and win through the use of strategy. The reward for this type of fight could be a belt or accessory for all I care, but just a little something that says "You survived a challenge all by yourself. Congrats."

    Two ideas:

    CNJ: A battle where the idea is to survive for a certain duration while having to evade attacks, heal yourself/NPCs, live through a hellfire-like attack, defeat enemies using spontaneous terrain features (Ifrit's erruption-esk, except it does damage to both you and enemies). The reward is a U/U Healing Mag Pot ring.

    THM: A battle where the enemy switched its mag resistance (or certain magic could heal the mob) constantly and you have to master your elements/timing/combos in order to win. The reward is a U/U Atk Mag Pot ring.

    The idea is to test our abilities once we reach max level and compensate us with something that will show off our talents. This will give people something to strive for within their own character development that others cannot help them with. Of course this wouldn't be necessary for game progression but a very nice side challenge. By all means make it so hard that it is nearly impossible. It could easily be made repeatable but offers a not so awesome item the next time around.

    Currently, the game has a lot of "down-time" towards the end of one patch and into the next. Something like this could really soak up an individual's time and keep them interested when server populations are low.
    (1)

  2. #2
    Player
    Nullie's Avatar
    Join Date
    Oct 2011
    Posts
    244
    Character
    Ishiene Phye
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    I do agree that there should be more solo content, but also keep in mind that this is a mmorpg. I come here to play with people. If I wanted a solo experience I'd go take an arrow in the knee. However, I do wish there were more content, but not just battles. I kinda would like a maze that always changed or something that was for fun. Or something like card games. Maybe a casino type thing where you could use gil. There's always DoL and DoH for solo content as well. Not very interested in DoL or DoH myself. We have achievements now. Hm, what else? Maybe a chocobo race arena. Just stuff I'm suggesting.

    To also say that people who have those weapons. Yeah, it could mean that like you say. But I also played pugilist and lancer for the most part solo. I learned the class very well and I really enjoyed myself too. But all that experience I had with it is now gone. Why? Because of 1.20. I have to relearn the class. Not only that, but grinding a class doesn't mean you'll be any good when it comes to fighting ifrit/moogles. Those fights aren't done the same way with just any mob.

    At the end of the day. If I do anything by myself I am truly happy with, I don't need an item or something that says "Congratulations. Here is this cause you're awesome." To more solo content, but keep the multi content going strong!
    (2)

  3. #3
    Player
    Urthdigger's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,670
    Character
    Eyriwaen Zirhmusyn
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I agree. There should be solo content that challenges you to perform well in your disciplines area of expertise. Maybe if we're lucky AF armor will turn out this way.
    (0)

  4. #4
    Player
    Masamune1004's Avatar
    Join Date
    Jun 2011
    Location
    Yes
    Posts
    1,438
    Character
    Isidula Granviir
    World
    Balmung
    Main Class
    Arcanist Lv 50
    We do need more solo fights. Maat anyone?

    I also like the idea of having it be specific to your class so one class isn't more OP than the others.
    (0)