The playstyle of RDM is awesome and I want it kept exactly as it is. Raise, cure, mobility and party buff included. However I have noticed that it feels quite powerful compared to it's counterparts and I think it's because they can buff other jobs on top of having decent damage of their own. The best way to handle it IMO would be to buff the damage of SMN and give them more utility and nerf the damage of RDM or Embolden to the point where RDM+Embolden contributes as much as BLM in a movement-heavy fight. If that is already the case then no nerfs are needed.