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  1. #51
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    You know, they whined about 2.x BLM not being complex enough for its dmg and just plain BOOOORING, but I absolutely loved it though it was way more fun before the infinite flare nerf. Now theyre whining its too complex, and doesnt has enough damage. Who are these people and why camt they make up their mind?
    (7)

  2. #52
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ADVSS View Post
    Who are these people and why camt tjeu ,ale i[ tjeor ,omd?
    Raubahn just assassinated ADVSS.
    (2)

  3. #53
    Player
    HoLoFoNo's Avatar
    Join Date
    Nov 2015
    Posts
    189
    Character
    White Glint
    World
    Omega
    Main Class
    Monk Lv 70
    Quote Originally Posted by PrismaticDaybreak View Post
    .
    And what it seems you aren't understanding is that I'm not discussing classes play styles right now, I'm discuss performance. At the end of the day even if these classes aren't perfect ATM, the expansion just released so there is very little hope for a massive overhaul. But not only do these classes play poorly, they also don't perform.

    You keep using the argument that the other classes are too difficult to play, that isn't RDMs fault and RDM doing less damage won't fix that. While that might be true, it will also stop players from quitting their jobs to jump on the bandwagon to play the EZmode powerhouse that doesn't care about fight mechanics. At the end of the day, even if DRG and SMN are clunky, if they rewarded the effort appropriately there would be far less complaints about the class. 3.0 DRG wasn't the best to play, and yet complaints were fairly minimal because the class was good. It required skill to get the most out of the class.


    Remember: everything is relative. Performance is relative, utility is relative. It is just human nature to be pissed off that they can get ice cream, but you can't. It doesn't necessarily mean that dragging others down is the best course of action no. But even then I provided a hypothetical yet you still decided to harp on the point about other classes sucking to play. As I said, people will find a way to optimize classes even if they require jumping over hurdles if they get rewarded for it, which I think everyone can agree on.

    At least, we will see on Tuesday what the dev team think.
    (1)

  4. #54
    Player
    ADVSS's Avatar
    Join Date
    Mar 2016
    Posts
    2,397
    Character
    Advent Shadowsoul
    World
    Zalera
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Dualgunner View Post
    Raubahn just assassinated ADVSS.
    LOL made me spit my drink out thank you! post got editted, kinda wished i left it alone now

    sderiously, why does enochian even still exist? I thought they were getting rid of button bloat.
    (4)
    Last edited by ADVSS; 07-13-2017 at 06:34 AM.

  5. #55
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by ADVSS View Post
    You know, they whined about 2.x BLM not being complex enough for its dmg and just plain BOOOORING, but I absolutely loved it though it was way more fun before the infinite flare nerf. Now theyre whining its too complex, and doesnt has enough damage. Who are these people and why camt they make up their mind?
    (...)
    sderiously, why does enochian even still exist? I thought they were getting rid of button bloat.
    I don't think the majority of BLMs are complaining that it's too complex.
    They're complaining the hardest rotation doesn't do more damage than the easier one (and it doesn't do enough damage overall).

    Enochian exists because of Foul, and to add depth (you can't just mindlessly spam spells, you need to make meaningful decisions of AF/UI upkeep VS higher pps spells).
    I actually quite love Enochian (I did like its previous iteration better, though).
    (3)

  6. #56
    Player
    PrismaticDaybreak's Avatar
    Join Date
    Jul 2017
    Posts
    306
    Character
    Prism Daybreak
    World
    Brynhildr
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HoLoFoNo View Post
    whatever
    Then make it so everyone can get the ice cream, don't just take it away from other people or make it more expensive for the people that already have it. I've already said this exact thing. You don't seem understand that play style flows (or should flow) directly into performance, how a class plays directly influences its performance overall. Which is why I say and keep saying that nerfing RDM isn't going to make DRG, SMN, MCH etc. more fun to play or give proper returns it's just going to result in a giant circle of pissed off people.
    (10)

  7. #57
    Player
    Crewman's Avatar
    Join Date
    Jun 2012
    Posts
    45
    Character
    Feign Azurel
    World
    Diabolos
    Main Class
    Dragoon Lv 61
    Quote Originally Posted by jamvng View Post
    It's still a DPS loss though if you transpose. You'll have to stay in Umbral Ice longer to get enough mana and then cast F3 at practically full cast time.
    You are right it is. It's a timing game for me really. As long as I have swiftcast ready to instantly regain my 3 shards with Fire 3 I will be okay, without that there is a small drop off. if you really screw that up it's even worse.
    (1)

  8. #58
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by PrismaticDaybreak View Post
    Then make it so everyone can get the ice cream, don't just take it away from other people or make it more expensive for the people that already have it. I've already said this exact thing.
    i do agree that some class/job being more complex is not other classes/jobs fault, nerfing other jobs/classes will not change a thing
    but as a RDM my main caster, i feel RDM could bring down a bit in dmg output
    just using the FFlog statistic the top 1%
    i believe involving player skill in balance is a very poor choice, but as a reference point i have no choice but use the top 1 percentile in theory, they should be around similar if not equal skill level
    https://www.fflogs.com/statistics/15...unt&dataset=99
    i do feel RDM should be on around NIN output level, as they both provide more than just personal output but also great team support
    BLM is not far behind RDM, but being a caster excel at both single target and AOE, but bring little support to the team they should be slightly higher than RDM and NIN but lower than SAM

    in other word, i feel BLM output is about right level might be a very slight boost e.g. blizzard IV and Fire IV back to original potency
    what BLM need probably is some change/buff to help ease with mechanics, I personally prefer the old Enochian way more than current one, but there are no point turning back, i believe slight buff on timer/ Mana regen with Umbral Ice would probably make a lot of different on BLM
    (0)

  9. #59
    Player
    Galvuu's Avatar
    Join Date
    Jun 2017
    Posts
    637
    Character
    Galveira Vorfeed
    World
    Ragnarok
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by Misutoraru View Post
    snip
    My goodness, I will tirelessly repeat this until the end of time if I must x)
    Please. Do not. Use. The 99% percentile.
    Please. These are padded runs where "which AST drew more balances at the right time" decides who gets to stay and is bumped down.
    Further, there are very few parses on the 99% percentile, so the results have extremely limited statistical validity.

    And how are you arguing that "involving player skill in balance is a bad idea" and then grab a bunch of parses which likely feature some of the absolute best players x)?
    (And why would it be "slightly" higher than NIN/RDM? The reasons that justify SAM's high personal dps apply to BLM also...)

    I feel like NIN always "gets away" in these discussions. This job has a 1.7% raid damage boost (technically more, due to multiplicative stacking of buffs and if TA is timed with openers and stuff), multiple aggro tools (that can further boost the damage of tanks) and the tasty slashing debuff to buff PLD+DRK comps. NIN should be the lowest of all dpsers except maybe BRD (which has slightly more utility), yet somehow it's fine if it's capable of dishing out more personal dps than half of the dps jobs.
    SE please give SMN their version of TA. I want more SMNs in my parties. End this NIN monopoly.
    (7)
    Last edited by Galvuu; 07-13-2017 at 11:36 AM.

  10. #60
    Player Dualgunner's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    2,942
    Character
    Lilila Lila
    World
    Coeurl
    Main Class
    Machinist Lv 80
    Noooononono, top 1 percentile is the most skewed results you're going to get. Use the 75th to 90th percentile at max, really. The results in this case are similar, but it's bad form to use what is well known as nothing but padded results to mark your data.

    Quote Originally Posted by Galvuu View Post
    My goodness, I will tirelessly repeat this until the end of time if I must x)
    Do not. Use. The 99% percentile.
    Please. These are padded runs where "which AST drew more balances at the right time" decides who gets to stay and is bumped down.
    Further, there are very few parses on the 99% percentile, so the results have extremely limited validity.

    And how are you arguing that "involving player skill in balance is a bad idea" and then grab a bunch of parses which likely feature some of the absolute best players x)?
    Was gonna reference Galvuu in the initial post, but decided against because I couldn't find her quote. Here's one that ninja'd me entirely
    (0)

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