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  1. #1
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SendohJin View Post
    Of course they would but S ranks are made for zerging by 100+ people, the purpose of the suggestion wasn't to make people not zerg S Ranks. it was to take A ranks out of the zerg yet still provide meaningful content. if you fight A Ranks with 4-8 people, which i've done in the early morning, they are actually pretty interesting.

    Making A Ranks the weekly bill mob would mean people would have no reason to zerg them, but guaranteeing a Cracked Cluster would mean people would want to group up to do them similar to treasure maps and WT. and B ranks would be solo'd daily. the volume of B ranks being killed now does not make sense.
    So basically take the hunt away from the people who actually do it to give it to the people who can't be bothered, but still want the rewards and complain anytime something in this game wasn't designed specifically for them.



    Quote Originally Posted by SendohJin View Post
    if a large portion of the playerbase doesn't like it, it's broken.
    That would require a rather blatant redefinition of "broken" to be true.
    (0)

  2. #2
    Quote Originally Posted by Nixxe View Post
    So basically take the hunt away from the people who actually do it to give it to the people who can't be bothered, but still want the rewards and complain anytime something in this game wasn't designed specifically for them.
    it doesn't do that at all, the increased S Ranks make up for it. how are people who do hunt bills people who can't be bothered?

    i'm simply splitting up the ranks for how they were actually designed.

    S Rank - unlimited zerg number of players
    A Rank - multiple but limited number of players
    B Rank - solo/duo.

    A Ranks are not built for how the playerbase is currently dealing with them.

    Quote Originally Posted by Nixxe View Post
    That would require a rather blatant redefinition of "broken" to be true.
    yea Diadem 1.0 was so great.
    (0)
    Last edited by SendohJin; 07-12-2017 at 07:23 AM.

  3. #3
    Player
    Driavna's Avatar
    Join Date
    Sep 2013
    Posts
    1,459
    Character
    Elara Almasombria
    World
    Sagittarius
    Main Class
    Dark Knight Lv 90
    If anything I would love to see a way to summon any S hunt, something similar to Wildstar with their open world bosses. You have the regular timer and a way to summon it if you want.
    (1)

  4. #4
    Player
    odintius's Avatar
    Join Date
    Mar 2011
    Posts
    901
    Character
    Odintius Baelsar
    World
    Coeurl
    Main Class
    White Mage Lv 80
    If they added to the system like fc license board were you make a fc party only to go out and hunt and its a mob that only you can engage after finding it and it scales to current number of members I'd consider doing hunt. The zerq fest it is doesn't interest me at all the could structure a new reward system as well for this and keep the current hunt as a bonus for doing it /shrug that my two cents meh...
    (1)

  5. #5
    Player
    Tyla_Esmeraude's Avatar
    Join Date
    Aug 2013
    Posts
    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    Well Hunts weren't supposed to be zerged by the whole server, they were supposed to be like NMs in FFXI. And that would be perfect... if it wasn't for the fact that people ruin everything good that we get by cheating. As unexciting as they feel right now, I rather have the whole server down them than have players botting to claim/find them like in FFXI... Or they could implement a system like the Zeni NMs. But yeah Hunts are kinda meh right now. They could definetely be more exciting.
    (0)

  6. #6
    Player
    Kurando's Avatar
    Join Date
    Mar 2017
    Location
    Limsa Lominsa
    Posts
    2,192
    Character
    Leon Reddas
    World
    Masamune
    Main Class
    Scholar Lv 77
    All I'd want in terms of improvements is upping the Centurio Seal limit past 1000, and also allow players to gain Allied Seals from any hunts in future content (Heavensward and Stormblood). Granted there isn't any must gets with the seals, but occasionally you can barely get any when a mob of players are en route to a hunt and the reward contribution is then greatly lowered.
    (0)

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