Post processing effect.I didn't wanna open a new thread for this, and figured this is a good place to mention this. I don't mean to derail please forgive me. But anyone else notice how the snow seems to be all the way up to the screen? Like the whole animation, or i guess sprite appears to be occurring in front of my camera. The snow doesn't appear to have any dept to it. It doesn't feel like there is snow happening in the background, you guys know what i mean? Also the snow thats really close to the camera shouldn't look blurry, or am i just getting picky?(also the rain is the same exact way, its like the entire effect is pasted to the very forefront of the camera, and its not happening anywhere around the character...)
Edit: Then again, maybe they are just rending a stupidly large 2D image as you suggested. Would explain the GPU temp increases. Post processing wouldn't do that.


what is the program to see your temp?
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@ Drako:
Actually snow right in front of the camera would be blurry since your character is what the camera is "focused" on. The effect would probably more convincing if you have Depth of Field enabled.


Well if they were going for realism on the camera's behalf then characters that are standing at that same distance from the camera should have the same effect.
I have a program that adjusts my fanspeed because I'm terrified of this game's effect on my GPU.
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