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  1. #1
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    In terms of whether or not the job is strong or not, it's not awful

    In terms of how well it plays, it's a disaster and a shadow of what it was in 3.X

    The class is a cluster**** of redundant abilities
    e.g. 1: Darkside which you now never need to turn off
    e.g. 2: It has 5 AOE abilities.

    It has a basic rotation that rarely goes beyond pushing 1,2,3(or whatever its keybound to) but more button presses than I've seen from any job in the game so far, due to dark arts spam and an extremely high number of OCDs that you're going to want to weave in between the 1,2,3.

    MP fluctuates wildly due to the job having high regen as well as consumption. If you want to play efficiently you will have to keep your eyes on your MP all the time.
    (edit: I haven't done any tanking at 70 yet so I'm not sure if this settles down once you get a higher MP pool)

    It also suffers from the VIT accessory and tank stance problems plaguing tanks in general.
    (3)
    Last edited by _Pigzig; 07-13-2017 at 05:53 PM.

  2. #2
    Player
    Eliroth-Kaminari's Avatar
    Join Date
    Oct 2016
    Posts
    78
    Character
    Moku Satsu
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by _Pigzig View Post

    The class is a cluster**** of redundant abilities
    e.g. 1: Darkside which you now never need to turn off
    e.g. 2: It has 5 AOE abilities.
    I found allredy during off darkside will help you in phase switches where u can ask bards refresh to start whit full mp bar. (darkside effect now is no natural mpgain in combat so u whant do that)
    5 Aoe that are more harder to use then warior overpower + steel cyclon because in trash bulls u sit in grit and whit bloodprice nef u have no resources to spamm that 5 aoes u have where anyway you select 2 to use then fall back to syphon rotation to gain manna.
    Quote Originally Posted by Age_of_Oblivion View Post
    Dark Mind has good uses in both the Ex fights, as well as V1, 3, and 4.
    dont see much magic in susano.


    @OP

    on casual dungeon crawling drk still work u might need get usto whit manna managment that is still there even if bleed is removed from darkside.'
    as raider on drk main tank
    my biggest worries are:
    * lack of dps what drk us to be compare counterparts.
    * lac of mitigation compare to counterparts.(at 62 susano normal drk cant tank that alone because u run out of tank cd and no tbn there to save your as*)
    * flavor of day change atm ppl are overly exited about TBN(sort of 6 fell cleave moment) in raid combs calling it utility where it is just equal to shildron or ib. what still leaves dark behind whit mitigation and utility skills.

    drk dont fit well to be offtank due lack raid utility and dps*
    drk dont fit well to be maintank due lac of raid midigation and tank cooldowns (dont mention LD and shadow wall disadvanges over counterparts)
    (0)
    Last edited by Eliroth-Kaminari; 07-13-2017 at 04:53 PM.