Quote Originally Posted by TouchandFeel View Post
DRK definitely needs some adjustments and fixes, but it isn't as horrendous as many on the forums portray it to be.

I personally feel a lot of the hate, particularly the "it's braindead" rallying cry, is due to the changes altering and in some instances getting rid of certain strategies and play-styles and pushing the job in a slightly different direction.

DRK will definitely feel incomplete though until you get Bloodspiller (lvl68) and The Blackest Night (lvl70) as the kit seems to be designed around the usage of those two abilities and will feel lacking without them.
That's a big problem in and of itself no? The fact that it feels incomplete and lacking at anything but the max level because that's the only point where your rotation becomes just a little bit more interesting than 1-2-3 and dark artsing everything. That to me is very bad design where a tank will feel bad to play for the majority of its levels