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  1. #1
    Player
    SyzzleSpark's Avatar
    Join Date
    May 2016
    Posts
    663
    Character
    Pixiline Paradigm
    World
    Sargatanas
    Main Class
    Summoner Lv 66
    Quote Originally Posted by SpookyGhost View Post
    That's a funny joke.
    Best to pull the boss maybe.
    (0)

  2. #2
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    Quote Originally Posted by OmegaFlare View Post
    If anything, it is the best main tank atm.
    It has the outright worst mitigation right now. Dark Mind being extremely situational, TBN requiring a lot of muscle memory, and Shadow Wall being on a longer cooldown than Vengeance for no reason isn't good. WAR makes a fine MT now, and PLD makes a fine MT and OT. DRK is kind of stuck in that part where they still want it to be the middle ground, and it's just not working.
    (4)

  3. #3
    Player
    Starkbeaumont's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    758
    Character
    Raegen Beaumont
    World
    Spriggan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Conando View Post
    Dark Mind being extremely situational
    all lv70 tank busters except Susano are magic based atm. and it would be weird if Savage Omega will change this. So that's far from situational.
    (0)

  4. #4
    Player
    LegolasT's Avatar
    Join Date
    Feb 2017
    Posts
    61
    Character
    Aizen Blackfyre
    World
    Siren
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Conando View Post
    It has the outright worst mitigation right now. Dark Mind being extremely situational, TBN requiring a lot of muscle memory, and Shadow Wall being on a longer cooldown than Vengeance for no reason isn't good. WAR makes a fine MT now, and PLD makes a fine MT and OT. DRK is kind of stuck in that part where they still want it to be the middle ground, and it's just not working.
    WAR is the worst tank of the 3 are you kidding !!
    (0)

  5. #5
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by LegolasT View Post
    WAR is the worst tank of the 3 are you kidding !!
    As MT -> Nah, it's actually the best. Has 2 90s CDs, 2 120s CDs, and a 180s CD immunity. In the downtime between those you've got Intervention/Cover/Blackest Night from your OT. This isn't even taking into account tank swaps which let you pair CDs together, which makes it completely insane for soaking hard hitting busters (especially multi-hit ones). PLD/DRK are roughly equal as MT, but below WAR.

    As OT -> Yeah, WAR's the worst here. Offers no utility outside of slashing, which is covered by NIN and SAM. Meanwhile DRK has TBN and PLD has Intervention/Cover/Divine Veil/Passage of Arms.
    (2)

  6. #6
    Player
    Tegernako's Avatar
    Join Date
    Jun 2017
    Posts
    249
    Character
    Crusina Luachra
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Quote Originally Posted by SpookyGhost View Post
    As MT -> Nah, it's actually the best. Has 2 90s CDs, 2 120s CDs, and a 180s CD immunity. In the downtime between those you've got Intervention/Cover/Blackest Night from your OT. This isn't even taking into account tank swaps which let you pair CDs together, which makes it completely insane for soaking hard hitting busters (especially multi-hit ones). PLD/DRK are roughly equal as MT, but below WAR.
    Who knew ignoring half your job's skill and spamming one move over and would and doing nothing else would make for a simple way to MT well?

    If all you do, is literally spam IB over and over over and over and over. Sure you might be "good" at mitigation, but who wants to do that? Like every other job IN THE ENTIRE GAME WAR players want to use every skill they learn, not just one.

    Say that WAR is good at MT if, and only if, it spams IB over and over just proves how bad it is right now. DRK isn't much, if at all better either.

    Saying a tank can tank is just silly.
    (1)

  7. #7
    Player
    KRinXIV's Avatar
    Join Date
    Nov 2016
    Location
    Limsa Lominsa
    Posts
    7
    Character
    Kirashi Rin
    World
    Hyperion
    Main Class
    Dark Knight Lv 70
    It feels very boring to play now compared to 3.x, the loss of low blow and reprisal was keenly felt in terms of "fun factor" (only one offensive OGCD, salted earth, compared to pld which still has fun buttons like circle of scorn, spirits within, and shield swipe.).

    TBN while a very powerful/quick cooldown, the class is too overly reliant on it and makes anything that isn't 70 content literally a snorefest of 1, 2, 3 combos, 2.0 Paladin style. TBN is also basically a copy of Paladin's 56 ability, except the paladin version affects the whole party.

    I'm more shocked that they didn't work sole survivors effect into something else and cull it when choosing abilities to remove. (It really doesn't hold a candle to war and PLD's 58 abilities in terms of utility.)

    (continued in next post)
    (2)
    Close the world, ʇxǝu ǝɥʇ uǝdO.

  8. #8
    Player

    Join Date
    Jul 2015
    Location
    pigzig pigzig pigzig pigzig pigzig pigzig pigzig land
    Posts
    540
    In terms of whether or not the job is strong or not, it's not awful

    In terms of how well it plays, it's a disaster and a shadow of what it was in 3.X

    The class is a cluster**** of redundant abilities
    e.g. 1: Darkside which you now never need to turn off
    e.g. 2: It has 5 AOE abilities.

    It has a basic rotation that rarely goes beyond pushing 1,2,3(or whatever its keybound to) but more button presses than I've seen from any job in the game so far, due to dark arts spam and an extremely high number of OCDs that you're going to want to weave in between the 1,2,3.

    MP fluctuates wildly due to the job having high regen as well as consumption. If you want to play efficiently you will have to keep your eyes on your MP all the time.
    (edit: I haven't done any tanking at 70 yet so I'm not sure if this settles down once you get a higher MP pool)

    It also suffers from the VIT accessory and tank stance problems plaguing tanks in general.
    (3)
    Last edited by _Pigzig; 07-13-2017 at 05:53 PM.

  9. #9
    Player
    Eliroth-Kaminari's Avatar
    Join Date
    Oct 2016
    Posts
    78
    Character
    Moku Satsu
    World
    Odin
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by _Pigzig View Post

    The class is a cluster**** of redundant abilities
    e.g. 1: Darkside which you now never need to turn off
    e.g. 2: It has 5 AOE abilities.
    I found allredy during off darkside will help you in phase switches where u can ask bards refresh to start whit full mp bar. (darkside effect now is no natural mpgain in combat so u whant do that)
    5 Aoe that are more harder to use then warior overpower + steel cyclon because in trash bulls u sit in grit and whit bloodprice nef u have no resources to spamm that 5 aoes u have where anyway you select 2 to use then fall back to syphon rotation to gain manna.
    Quote Originally Posted by Age_of_Oblivion View Post
    Dark Mind has good uses in both the Ex fights, as well as V1, 3, and 4.
    dont see much magic in susano.


    @OP

    on casual dungeon crawling drk still work u might need get usto whit manna managment that is still there even if bleed is removed from darkside.'
    as raider on drk main tank
    my biggest worries are:
    * lack of dps what drk us to be compare counterparts.
    * lac of mitigation compare to counterparts.(at 62 susano normal drk cant tank that alone because u run out of tank cd and no tbn there to save your as*)
    * flavor of day change atm ppl are overly exited about TBN(sort of 6 fell cleave moment) in raid combs calling it utility where it is just equal to shildron or ib. what still leaves dark behind whit mitigation and utility skills.

    drk dont fit well to be offtank due lack raid utility and dps*
    drk dont fit well to be maintank due lac of raid midigation and tank cooldowns (dont mention LD and shadow wall disadvanges over counterparts)
    (0)
    Last edited by Eliroth-Kaminari; 07-13-2017 at 04:53 PM.

  10. #10
    Player
    TheCount's Avatar
    Join Date
    Jun 2015
    Posts
    236
    Character
    Warden Azem
    World
    Mateus
    Main Class
    Dark Knight Lv 97
    Did a Susano earlier on my Dark Knight instead of the Paladin, boy can you notice the sudden lack of mitigation. Even on normal Susano where you don't even have TBN to help you because that one is max level only, lol.
    (1)

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