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  1. #1
    Player
    Dregenfox's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Adaire Crimson
    World
    Coeurl
    Main Class
    Summoner Lv 70
    Quote Originally Posted by Lannybaby View Post
    As a lv 70 drk, I'll tell you that this class is, as Xeno put it, brain-dead easy. The HW complexity is all but gone, and it's just effortless to deal high damage. Basically, DA all the things, keep your mana up, then DA some more, and you're pretty much golden. You can even deal good damage sitting in grit if you want. But if you ever want to do just a touch more, go ahead and turn off that grit. Mana management will be a bit tighter, but not too difficult either. Less sustain, but you hit harder.
    I personally found DRK much more difficult than the war to play. War is pretty easy to understand, but DRK has constant DA spam + stance switching to worry about. I never really had to manage resources on my warrior besides IB which is pretty simple, while I find that my DRK is constantly struggling to refill his mana.

    Could just be muscle memory though since I've been playing warrior way longer and DRK starts at 30. It's just a different playstyle compared to WAR.
    (0)

  2. #2
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lannybaby View Post
    Snip
    In the current form, tbn is thr only mechanics that can be leverage to add more depth to our dps rotation.
    We should be encouraged to convert as many tbn into BS as possible.
    Problem is that BS is not enough of a dps increase (ouside grit) considering the risk of the shield not breaking if not timed right.
    A good fix to that would be for TBN to also provide a free DA when the shield breaks.
    That would be a very rewarding mechanic and wouldn't affect BS that you'd use from normal gauge build up.
    (0)

  3. #3
    Player
    Lannybaby's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Lann Devereux
    World
    Exodus
    Main Class
    Warrior Lv 97
    Quote Originally Posted by Shinkyo View Post
    .
    Honestly, I never had trouble with breaking tbn. If I see an AoE coming, or something that would hurt a party member, I just give them tbn. It pretty much pops 100% of the time because of the lower shield potency.

    If I could add something to tbn, it would be to add the unused shield value as damage to your next weapon skill attack. This would drive the skill away from being just a clutch def cd, and turn it into a dps increase whether it pops or not.

    Another addition could be to reduce the cd of delirium with every use of blood gauge. Maybe a half second per 10 blood used. This would alleviate some stress in delirium's long cd, and would better reward players who don't let their blood cap frequently.
    (0)
    Last edited by Lannybaby; 07-13-2017 at 05:37 AM.

  4. #4
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Lannybaby View Post
    Snip
    Considering we already complain about DA spamming, I'd avoid introducing even more DA spamming through your delirium buff.

    Breaking TBN on telegraphed moves is easy but through omega normal, I'm being in multiple occasions where I use TBN in between telegraph moves and the boss starts goes into animation lock for a cast or mechanic and my TBN goes to waste.
    Or just your timing is off by a second...
    It requires good knowledge of the fight and it should be rewarded more that it currently is.
    (0)

  5. #5
    Player
    Shinkyo's Avatar
    Join Date
    Sep 2013
    Posts
    380
    Character
    Fayhd Apollo
    World
    Sargatanas
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Rbstr View Post
    snip
    +1
    HW DRK weren't more complex. The ogcd were pretty much aligned making it a big burst of button press and not much in between. The combos themselves didn't add much more depth either.
    I'm one of those who prefers the current class design and the only things I miss are the defensive CDs.
    (2)

  6. #6
    Player
    Lannybaby's Avatar
    Join Date
    Jun 2017
    Posts
    123
    Character
    Lann Devereux
    World
    Exodus
    Main Class
    Warrior Lv 97
    Quote Originally Posted by Shinkyo View Post
    .
    When I said complex, I didn't mean in the extremes. Things like accidentally letting your mp run dry and losing DS, then having to use CaS without DA just to get DS rolling again. It's not that it was ever really difficult, but complex in the sense that it gave you more to watch out for, and punish you for not managing mp properly. Now that DA consumes as much mp as SS restores, on top of having a viable def cd active on pretty much every buster or AoE, there's no more decision-making aspect. It's very straightforward now.

    And I'm not one to complain; this version of drk is something I can roll with. Sure I would like some tweaks here and there, but I won't complain if drks remain as they are throughout SB.
    (0)
    Last edited by Lannybaby; 07-13-2017 at 06:48 AM.

  7. #7
    Player
    Dizzy_Derp's Avatar
    Join Date
    Nov 2016
    Posts
    197
    Character
    Dizzy Dash
    World
    Gilgamesh
    Main Class
    Warrior Lv 70
    Quote Originally Posted by ManuelBravo View Post
    Says who? Statistics? If a person knows the their job the only way it can be outclass if there is a better player with better gear / understands their role. While I may not be the best tank I consider my self well trained and can out class some tanks that are both better geared or considered better than DRK. Results is all that matters.
    Says we, that's the exscf exude they used to explain same high dps. It's because it brings no raid utility. Drk does so it needs to be lower. I'm actually not talking about player skill whatsoever in discussing max potential of the classes. If I were discussing that there would be no problem since my tank damage is better than the majority of dps is this game since the majority suck at thiat classes. And I don't even know how you can speak on the matter, you don't even do content. Come back when you get some exp and your opinions on the matter may be of some worth when discussing potentioal.
    (0)

  8. #8
    Player
    Rhinos's Avatar
    Join Date
    Aug 2011
    Posts
    55
    Character
    Rhinos Sandrock
    World
    Gilgamesh
    Main Class
    Dark Knight Lv 70
    While its not really an issue at 70, the gutted damage on unleash makes low lvl dungeons just so painful. Basically stuck with blizzard 2 tier aoe until lvl 56. Even PLD at least gets total eclipse at 46 for lvl 50 roulette.
    (4)

  9. #9
    Player
    OmegaFlare's Avatar
    Join Date
    Aug 2013
    Posts
    179
    Character
    Omega Flare
    World
    Malboro
    Main Class
    Conjurer Lv 70
    What issues? You have like infinite mitigation with the blackest night and after every blackest night you get to smack the boss for 650 potency atk. If anything, it is the best main tank atm. I absolutely love it. People just hate on it because it's not as complex to play as before since you just manage mp and spam dark arts. But I love the class. It has that badass look and it's just...dark. PLD and WAR look meh.
    (0)

  10. #10
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Quote Originally Posted by OmegaFlare View Post
    If anything, it is the best main tank atm.
    That's a funny joke.
    (10)

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