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  1. #31
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,251
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Age_of_Oblivion View Post
    BLM also desperately needs som QoL adjustments. One more second on AF/UI duration, and roughly 800 more mana at cap. It's not fair that I have to fight the server tick rate as well as the content.
    You'll get more mana from gear that has piety on it in future patches, I'm sure.
    (1)

  2. #32
    Player
    Age_of_Oblivion's Avatar
    Join Date
    Jun 2017
    Posts
    65
    Character
    Aetherius Lune
    World
    Leviathan
    Main Class
    Dark Knight Lv 72
    Quote Originally Posted by NoxLumina View Post
    I refuse to continue playing RDM out of spite at this point.

    Same here. It just feels... dirty.
    (0)

  3. #33
    Player
    EllieShadeflare's Avatar
    Join Date
    Sep 2016
    Posts
    332
    Character
    Elatus Shadeflare
    World
    Balmung
    Main Class
    Black Mage Lv 80
    So a friend I trust, with a parser, parsed out the damage for Black Mage and apparently yes, Black Mage hits harder with the old rotation.

    Good job, YoshiP. You messed up your own favorite class.

    Hell, it's not like the job NEEDS that much to fix!

    Maybe give us a proper haste buff when we cast Blizzard IV, to make the additional Fire IVs worth our while.

    Maybe eliminate the recast time for Thunder/Thunder II/Thunder III/Thunder IV when we get Thundercloud, so we can weave it like a true oGCD.

    Maybe increase our potency back to 280 or even 300.

    Literally do ANYTHING to emphasize our need for big booms without punishing us beyond our cast bars!
    (2)
    Last edited by EllieShadeflare; 07-13-2017 at 01:23 PM.

  4. #34
    Player
    Thela's Avatar
    Join Date
    Aug 2014
    Posts
    204
    Character
    Thela Ivora
    World
    Phoenix
    Main Class
    Paladin Lv 80
    Quote Originally Posted by Jonnycbad View Post
    You'll get more mana from gear that has piety on it in future patches, I'm sure.
    Since when does caster gear come with piety on it? Correct answer is never

    But yes you know something went wrong in the design when the 3.x and even 2.x pending firestarter luck yields more dps than the 4.0 rotation in movement situations (which is every encounter not a dummy)
    (1)

  5. #35
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Lelila38 View Post
    I should add in an actual fight. On paper 4.0 should be better, more F4=more dps, however if you cannot fit in 6 F4 for each B4, which in an actual fight you can't, it's a dps loss.
    I once did a 10min test of both rotations. 6xF4: 93 F4 casts, 4xF4: 87 F4 casts.

    Quote Originally Posted by NoxLumina View Post
    I refuse to continue playing RDM out of spite at this point.
    I find RDM extremely boring. I'd rather put SCH on /follow and watch the fairy solo heal bore-rak.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  6. #36
    Player
    Sacerdos's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Xinni Sacerdos
    World
    Gilgamesh
    Main Class
    Red Mage Lv 70
    I think the simplest way to explain it, is that right now B4 is only optimal for extending one AF phase every ~90s to sync the foul clock with your UI phase. Once UI and Foul are in sync, B4 is a dps loss - you cast Foul in UI and your mana is capped to go back to AF without needing to B4.
    (0)

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