Quote Originally Posted by Sunako View Post
Well summoner damage buffs are pretty smalls. Devotion is overall dps loss if it used for healer that not even do the damage because you have to sacrifice your pet dps using devotion. Devotion delay your wind blade attack by 2 second that is like 14 dps loss from yourself. If you can use it for dps class that do steadily 4k dps that boost the person damage by 33.33 dps over 90 seconds. So average what you gain from devotion is around 20 overall dps. SMN have contagion as well, but majority of setups favor physical damage only. If double caster would be viable SMN would boost other caster around 100 dps, but because blm is so far behind from samurai it is not worth run with double caster. Using radiant shield boost physical damage, but you lose around same amount damage from contagion yourself than what radiant shield bring for the party.
Okay, I don't know if your math is sound (and actually don't care) but after I read this I've got this THOUGHT that actually summoner should do more damage than not only BLM but also SAM because of a single and simple fact that our utilities and skills are STUPID. Like just think about it - we have 2 utility from which devotion is just dumb and weak, and contagion is pretty pointless cause we don't have relevant mage party composition(4 SMN meta here I come). Then we need to pay attention to ridiculous amounts of CDs(aetherflow, pet skills, contagion\RS, enkindle(which is not even consistent cd time), rouse, SF, Addle(!ADDLE lol), 3D etc.) But not only that we also must line them up properly and use them perfectly in time when half of them can't even be used in time cause of stupid pet's ai. And somewhere between all this we need to properly do fight mechanics. Just look at this. And worse of all - even if I DO line up everything and execute everything properly I will still do subpar DPS. This is ridiculous. Job design is ridiculous. Square should fire everybody who designed or came up with this travesty. Seriously.