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  1. #30
    Player
    Pomo's Avatar
    Join Date
    Nov 2014
    Posts
    34
    Character
    Lala Cristo
    World
    Gilgamesh
    Main Class
    Paladin Lv 50
    Quote Originally Posted by EllieShadeflare View Post
    A solution I have is making Bahamut's entire potency based on our own rather than have any reduction period... but that doesn't fix our only getting 2,160 potency ever minute after the change. That's why I propose giving Akh Morn a full 1000 potency. This may sound extreme, but for an attack based off of a TANK BUSTER, it is more than fitting. Give it Flare's whole 15%, 30%, 45%, 60%, 70% drop-off if you feel it necessary, but we ought to be able to match or outdo Black Mage if we need a massive amount of time just to get to our highs, while Black Mage is constantly doing cocaine.

    So, the buffs have been essentially double-edged at best, minimal at worst. However, now we get into the outright nerfs.

    Just un-nerf Bane (I don't care if you bring it to Heavensward or A Realm Reborn, having the worst dropoff is simply not okay), and double the duration of Shadow Flare, and that SHOULD fix some things.
    I'd rather they take the 70% and 80% drop offs and shove them where the sun don't shine. I barely accepted the 50% HW nerf and there's zero chance I'll accept this. It really looks like SE is trying to cap our aoe skills (ARR Bane capped at 2 or 3 enemies) again. I'm completely against this.
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    Last edited by Pomo; 07-14-2017 at 03:49 PM. Reason: length