SMNer is way to punishing when they die, doesn't even compare.

SMNer is way to punishing when they die, doesn't even compare.
I don't think there was any identity crisis with the summoner. That's just a DD with multiple sources of damages. They removed dots just to make dots tracking a little bit easier, and now we are more on CD tracking than dot tracking.
The job just needs some adjustments, not any rework.
People were talking about identity crisis for YEARS now. No amounts of "some adjustments" will fix clunky unresponsive pets and overall poor design of the job. Adjustments can make it less of a trainwreck than it is now but I dunno how much more of this I can tolerate tbh...I don't think there was any identity crisis with the summoner. That's just a DD with multiple sources of damages. They removed dots just to make dots tracking a little bit easier, and now we are more on CD tracking than dot tracking.
The job just needs some adjustments, not any rework.
Explaining to people why they need to wait 60s after every wipe sucks too. But CDs ARE REFRESHED AFTER WIPES NOW. ...yeah I know...
At this point I think they just need to give us 3 atherflow stacks by default lol.
Cause I really don't see how SE can make smn less punishing or if they are even willing to.
Last edited by Angry_Evil; 07-11-2017 at 11:35 PM.
im not saying its perfect now but for me without the dots but the enkindle cd reduce and devotion idea (not that the skill is great atm) are good thoughts to make it more pet-related... they surely can improve on that but this feels more smn for me than that dot-thing before : /


Everything about the state of Summoner in Stormblood just reeks of placeholder until the eventual 5.0 revamp and separation from Scholar.
God knows what it'll become then. Wouldn't surprise me if it ends up worse.
Playing Red Mage has really made me bitter about the state of the other casters.


Am I the only one who would like to see a reduction on Etherflow CD?
When I play summoner, it always seem like there's this 15-20sec where I'M waiting for Etherflow to come back which makes me do subpar everything.
While DPS if played perfectly is fine, a big issue is that the job is extremely punished upon death (unlike RDM for instance), to fix summoner and make it less punished when it dies, the attunement could be kept and Etherflow CD could be reset upon death.
This way, let say you die after your first BHT and repop of EF, you're not totally screwed. Upon being rezzed you can go on with your rotation.
I think you've said it all : SMN can reach DPS amounts equivalent to other casters but it requires way too much effort compared to other classes.
As someone said only 4 got above 4000 on EXs parse while 50+ RDM and BLM were able to.
I was not top, but okay in HS, and I barely manage to defeat Exs SSS if I do it my way. I have seen Snow's guide, I know it can get a lot better. But managing to pull it off in actual fight would require hard training.
If I sum up, they're asking main summoners with 2000 hrs+ of game to train hard as if they were newbies whilst their idea was to close the gap between lowest and top DPS ? But how would a beginner with no idea of CD, oGCD and what not could ever come close to those 4000 DPS ?
This job became very punitive. I also think it's not about the potencies (it would make great SMNs go through the roof) but how the rotation flows that should change a bit.(and don't even get me started on death, loss of pet is double punishment).



I don't disagree with what you're saying, but be careful that the BLM parses are super inflated with Balances (much more than SMN).
This might be with the fact BLM is more of a raw-dps job and SMN is now more supportive, but if you look at non-Balance numbers, BLM and SMN are very similar for the top 25 in both Susie and Lak EX.
This changes absolutely nothing about your points, more a "be careful with padded parses" thing. That and my mild disappointment at the amount of padding I see in my own job...



i hate devotion. Whenever i get blm as co dpser and i tap on blm to give him devotion the prt chooses to ignore me and give it to the healer...
I literary have to target blm for 2-4 sec to give him devotion. Devotion sucks and its clunky.



Buff ruin 3 potency 150--> 200
Buff ruin 4 potency 200-->250 '( ruin 4 proc is very rare '' 2 time per minute +-)
buff dot potency 40--<50 for miasma 3 and bio 3
change devotion 5%-< 10%
pet healing '' rework physic just for healing the pet,
and summoner is fine .
Last edited by remiff; 07-13-2017 at 04:32 AM.
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