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  1. #1
    Player
    Aerilon's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Aerilon Asiel
    World
    Leviathan
    Main Class
    Summoner Lv 90

    One Map Cities Again Please

    Now that we are in the era of no longer supporting PS3 - and Kugane is a singular map with no load screens (which I love) can we go back to having all the other capital cities be 1 large map instead of two. (Gridania, Ishgard, Ul'Dah, and Limsa Lominsa). It would just make them feel so much more whole like they were in 1.0 days.
    (11)

  2. #2
    Player
    Bourne_Endeavor's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    5,377
    Character
    Cassandra Solidor
    World
    Cactuar
    Main Class
    Dragoon Lv 90
    The devs already said doing this would necessitate a full redesign of those cities, which would cost a substantial amount of time and resources for areas very few people bother with unless you're on a RP server. Not really worth it at this point.
    (7)

  3. #3
    Player
    Aerilon's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    90
    Character
    Aerilon Asiel
    World
    Leviathan
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Bourne_Endeavor View Post
    The devs already said doing this would necessitate a full redesign of those cities, which would cost a substantial amount of time and resources for areas very few people bother with unless you're on a RP server. Not really worth it at this point.
    I dont recall them ever saying this and I follow things pretty well - care to provide a link? Also as a game developer myself - I cant imagine that the effort would be that substaintial considering the world building is done already.
    (2)

  4. #4
    Player
    alimdia's Avatar
    Join Date
    Jul 2014
    Posts
    2,064
    Character
    Ali Lifesaver
    World
    Gilgamesh
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Aerilon View Post
    I dont recall them ever saying this and I follow things pretty well - care to provide a link? Also as a game developer myself - I cant imagine that the effort would be that substaintial considering the world building is done already.
    It was in a live stream, so it would be hard to post the source.
    (0)

  5. #5
    Player
    KisaiTenshi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    2,775
    Character
    Kisa Kisa
    World
    Excalibur
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Bourne_Endeavor View Post
    The devs already said doing this would necessitate a full redesign of those cities, which would cost a substantial amount of time and resources for areas very few people bother with unless you're on a RP server. Not really worth it at this point.
    Why would it require a redesign when the V1.0 cities were one map before? No I think this is a misinterpretation. They probably said they would need to justify the time/resources for doing so, and it's not a priority.

    They could always do this as part of an expansion of the V1.0/V2.0 areas as there are places on the map that were just truncated like the Labyrinth to Nalds Reflection, Nanasawa Mines, the fact that the entire Black Shroud used to be a maze, and so forth.
    (1)

  6. #6
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    Quote Originally Posted by KisaiTenshi View Post
    Why would it require a redesign when the V1.0 cities were one map before? No I think this is a misinterpretation. They probably said they would need to justify the time/resources for doing so, and it's not a priority.

    They could always do this as part of an expansion of the V1.0/V2.0 areas as there are places on the map that were just truncated like the Labyrinth to Nalds Reflection, Nanasawa Mines, the fact that the entire Black Shroud used to be a maze, and so forth.
    Unless they literally reused the cities as they existed in 1.0, they probably built them with the separation in mind, which probably means there are oddly structured or untextured areas that aren't a problem because you'll never see them from the wrong angles.
    (1)

  7. #7
    Player
    Rinuko's Avatar
    Join Date
    Jan 2015
    Posts
    1,212
    Character
    Lele Inoch
    World
    Zodiark
    Main Class
    Black Mage Lv 80
    Maybe in 5.0!
    (0)

  8. #8
    Player
    Lemuria's Avatar
    Join Date
    Apr 2011
    Posts
    1,769
    Character
    Lemuria Glitterhands
    World
    Ragnarok
    Main Class
    Conjurer Lv 100
    Quote Originally Posted by KisaiTenshi View Post
    Why would it require a redesign when the V1.0 cities were one map before? No I think this is a misinterpretation. They probably said they would need to justify the time/resources for doing so, and it's not a priority.
    If you ever played 1.0, you'll know there are significant differences between the current maps and the old ones. Also, the old ones also opened out onto the world maps seamlessly, so it's not exactly going to be a simple case of ripping the assets out and shoving them back in.
    (2)

  9. #9
    Player
    Wilan's Avatar
    Join Date
    Oct 2012
    Location
    Limsa Lominsa
    Posts
    394
    Character
    Wilan Serulia
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    I'm not looking forward to climb up the long corridors in Limsa Lominsa to move from areas that are now a couple of seconds away from each other, thank you.
    (0)

  10. #10
    Player
    File2ish's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    839
    Character
    Olwen Mercier
    World
    Coeurl
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by KisaiTenshi View Post
    Why would it require a redesign when the V1.0 cities were one map before? No I think this is a misinterpretation. They probably said they would need to justify the time/resources for doing so, and it's not a priority.

    They could always do this as part of an expansion of the V1.0/V2.0 areas as there are places on the map that were just truncated like the Labyrinth to Nalds Reflection, Nanasawa Mines, the fact that the entire Black Shroud used to be a maze, and so forth.
    As others stated before me, the 2.0 cities were designed to be separate zones in 2.0 (it cut out the need for needlessly long pathways for loading in the next part of the zone, an example would be the massive bridges and paths in Limsa 1.0).

    If they have the resources to allocate to stitching the zones together, it's certainly possible. But the amount of resources it could take to make say Gridania into one zone would likely require having to redo all of the code of the quests tied to the areas formerly being 2 separate zones among various other factors that would need extensive bug testing. It's not as simple as connect path A to path B, so to speak. And the dev team is probably still swamped making new dungeons, trials, and story content for the coming patches. One day they might make the old cities one zone, but for now it's not gonna happen.
    (0)