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  1. #41
    Player
    Conando's Avatar
    Join Date
    Sep 2014
    Location
    Limsa Lominsa
    Posts
    399
    Character
    Rostythgar Onasch
    World
    Mateus
    Main Class
    Warrior Lv 100
    This could have been easily avoided by having Ixion spawn in any of the Ala Mhigan zones randomly (like Odin). People would be less inclined to camp out the Lochs that way. Have they removed zone instancing too? At least put it back in the Lochs if they're going to leave Ixion there.
    (7)

  2. #42
    Player
    Reinha's Avatar
    Join Date
    Mar 2015
    Location
    Finland
    Posts
    4,069
    Character
    Reinha Sorrowmoon
    World
    Odin
    Main Class
    Reaper Lv 100
    Big fates would be fine if they didn't insist that everyone has to kill it multiple times to get the reward. Fox fate isn't locking anyone out at this point.
    (5)
    Graphics
    MSQ
    Viper

  3. #43
    Player
    Nhisso's Avatar
    Join Date
    Jun 2017
    Posts
    116
    Character
    Jacob Nhisso
    World
    Midgardsormr
    Main Class
    Paladin Lv 61
    Idiots who play mmos with crap internet cause lag and issues for everyone else. That is a fact.
    (1)

  4. #44
    Player Vhailor's Avatar
    Join Date
    Feb 2012
    Posts
    761
    Character
    Deionarra Eidolon
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by CapricaLangley View Post
    Ixion just spawned on Ragnarok. The Lochs was completely locked down for people who wasn't already inside. People already inside started DCing like hell and lost rewards. The thing that's really frustrating is the fact we are treated like we are not paying for a service. The lack of clear communication and the recent message about "everything being alright" is the final joke in my opinion. If I have a problem with my phone or internet provider, things like that not only are unlikely to happen, but get sorted out quicker than they are in this relatively small community (and this says it all).
    I agree. Infrastructure needs to match the content designed. If SE's servers can't handle open-world monsters like Ixion, then SE needs to remove it or modify it until such time as they can handle the load. Disconnecting people isn't a valid solution (and no, as some ignorant posters have mentioned, it is not due to client-side PCs in cases of over-crowding).

    Yet, time and again, SE has failed at this. They had this problem with Odin back in the day of 2.x, and clearly haven't learned from it. Their housing design exceeded their resources, and problems from that screw-up persist today, years later. Even their idea for apartments didn't completely solve the problem for large servers, which, oh yeah, as long as we're on the topic, were also their fault - a problem they neglected to fix until it became absolutely intolerable. And let's not forget the atrocious MSQ that plagued the first few days of Stormblood, all because SE designed a bottleneck that their servers couldn't cope with.

    SE needs to match content to capability. Stop trying to deliver experiences that your servers can't handle. If it means no more large-scale open-world FATEs, then f*cking get rid of them already.
    (2)

  5. #45
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,438
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Came here looking for drama about Balmung or Ixion, was not disappointed.

    In all seriousness, they just need to make it like Odin and have it in any zone.
    (1)

  6. #46
    Player
    Ayerinn's Avatar
    Join Date
    Jun 2015
    Posts
    451
    Character
    Az Zurrei
    World
    Behemoth
    Main Class
    Bard Lv 70
    Quote Originally Posted by Valinis View Post
    Build more roads.



    I get the feeling you havn't even been in a zone that can't handle the amount of players in it. Did you even play in early access?
    Lol - it appears that Valkyrie is just RP'ing as a knight in shining white armor...

    It is not always SE's fault of course as it does sometimes fall on the players setup/PC/connection. HOWEVER, in this case, zone lag and the inability for the servers to actually handle a reasonable amount of players in the same area is a programming/net code issue - not the players fault.
    (3)

  7. #47
    Player
    Kling-Klang's Avatar
    Join Date
    Aug 2014
    Posts
    482
    Character
    Kling Klang
    World
    Odin
    Main Class
    Red Mage Lv 90
    xiv has the worst servers I have seen in an mmo
    (2)

  8. #48
    Player
    Hyperia's Avatar
    Join Date
    Mar 2014
    Location
    Gridania
    Posts
    1,438
    Character
    Aileen Pureheart
    World
    Sargatanas
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Kling-Klang View Post
    xiv has the worst servers I have seen in an mmo
    They could always use the time dialation system from Eve Online and that would allow for thousands of players in a zone. The more people in the zone, the slower time gets. With 10,000 in a zone, your looking at 10 minutes per gcd action.

    Don't like that idea? Well, we are limited by both the server hardware and network systems. They bought all new servers for this expansion but they can only handle so much. The demand far exceeds the resources of the servers based upon how they designed the Ixion encounter. Even if they made the fight like Odin, the zone can handle only so many people. I am sure they are looking at the encounter and are working on a way to change it to mitigate the issues. Till then, we have to accept the fact that there will be major issues with Ixion. I'm going to do my part and farm Ixion in the months to come, I have to prepare for Savage Omega, a pony can wait.
    (1)
    Last edited by Hyperia; 07-12-2017 at 02:17 AM. Reason: Autocorrect sucks

  9. #49
    Player
    PharisHanasaki's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    563
    Character
    Sodapop Jam
    World
    Jenova
    Main Class
    Astrologian Lv 100
    People are grouping so many different issues into one and blaming the servers.
    I'm glad there's at least some who do understand.

    For one, storage (housing, invo, etc) may have to do with server space, we don't even know if the servers lack that or if they are just saying that because of costs. Yes, it is expensive, and promising more of these to the players would mean they have to make it available for EVERYONE, not just you and me. In the end that means less income, and probably 15 a month does not cut it (I pay 13). This is a business after all.

    Now, actual instance areas (duns, open maps, etc) actually depend on more than just the server. There's your PC, your bandwith, the network, the game's code (how it handles requests), the server... So yeah, it may not be server at all. It could be limitations on how the game was built. We got no way of knowing, but I can tell you the latency on this game is ridiculously high, and that has nothing to do with the servers :P
    (1)

  10. #50
    Player
    thegreatonemal's Avatar
    Join Date
    Jun 2015
    Location
    Gridinia
    Posts
    679
    Character
    Malcolm Varanidae
    World
    Marilith
    Main Class
    Lancer Lv 100
    you all are whining about something that will fix itself in a few months
    (0)

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