Quote Originally Posted by Greedalox View Post
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For me it is more that the development of the 4.0 MCh kind of missed up on some areas of the new mechanic for MCH.


Starting with the general gameplay MCH is aiming for is that MCh is being developed to focus more on being a Range Damage Focus DPS Job as the opposite to Bard's gameplay being a Support DoT Focus DPS Job. MCh takes in less utility and more on damage but they kind of missed up on that part for obvious reasons.

Second is the utilization of the Heat mechanic as it is made to add on to MCH current management gameplay it had with Ammo back in 3.0/3.X while also serving to increase MCH damage. It does increase the damage by 5% and upgrades the basic 123 skill to Overheat skills but the Heat System could have provided so much more than just a extra 5% damage and upgraded 123 Skills. It also has added on some more restrictions for MCH to not go crazy with their ammo due to Quick reload reducing heat by 10 heat thus it become prefered to only use quick reload between 60 to 99 or if players can regain back to that 50 heat mark with Hot Shot.

Third is Hot Shot, what can I say it is a simple answer as Hot shot is just there to add on to what MCH has to manage being a 30 second 5% damage buff that adds 10 heat thus players will have to consider when to use it so they don't accidently overheat. There is no really much reason why Hot Shot is still with MCH other than to be extra management stuff for a extra 5% damage boost.