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  1. #1
    Player
    tgoodner's Avatar
    Join Date
    Oct 2014
    Posts
    70
    Character
    Qata'a Akabilat
    World
    Gilgamesh
    Main Class
    Arcanist Lv 65

    Square, please make dungeons 5 players.

    While the player base for FFXIV has been somewhat solidified in who enjoys playing as a Tank, Healer or DPS, the issue with DPS queues into content is only exacerbated by the influx of players wanting to leveling Red Mage and Samurai.



    This was photo was taken from the offical 2016 Eorzean census showing that over half the players of FFXIV play DPS mains.

    My suggestion moving forward, implement dungeons around a 5-player meta; it can be the standard Tank/Healer/Two DPS and a +1. This way all roles are covered, and the queue is constantly pulling the +1 from the player that has been waiting the longest no matter what role they play.
    (15)

  2. #2
    Player
    DamianFatale's Avatar
    Join Date
    May 2015
    Location
    Ishgard
    Posts
    3,089
    Character
    Arctura Fengari
    World
    Balmung
    Main Class
    Dancer Lv 90
    I wouldn't mind 5-8 player dungeons, so long as they aren't all that way.
    (3)

  3. #3
    Player
    Kotemon's Avatar
    Join Date
    Jun 2014
    Posts
    679
    Character
    Tobias Shadowmane
    World
    Excalibur
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by tgoodner View Post



    This was photo was taken from the offical 2016 Eorzean census showing that over half the players of FFXIV play DPS mains.
    .
    The problem I have is that 1% of the game population is missing. That pie adds up to 99%, so unless the 1% are to good for any of the 3 jobs. It doesn't look right. The ideal ratio should be 50% DPS, 25% Tank, 25% Healer. That would break down to the exact ratio of a group of 4 people in a dungeon. If they need to add more people to a light party the percentage has to break down evenly. Even then it wouldn't solve the problem of folks not doing PUG in duty finder on certain jobs if there is no motivation to do so.
    (0)
    Last edited by Kotemon; 06-25-2017 at 01:07 PM.

  4. #4
    Player
    dynus's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    144
    Character
    Ciaran Riagan
    World
    Balmung
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Kotemon View Post
    The problem I have is that 1% of the game population is missing. That pie adds up to 99%, so unless the 1% are too good for any of the 3 jobs. It doesn't look right. The ideal ratio should be 50% DPS, 25% Tank, 25% Healer. That would break down to the exact ratio of a group of 4 people in a dungeon. If they need to add more people to a light party the percentage has to break down evenly. Even then it wouldn't solve the problem of folks not doing PUG in duty finder on certain jobs if there is no motivation to do so.
    Pie charts like this hardly ever add up to 100%. What probably happened was they rounded to the nearest whole number, instead of giving a number with a decimal. If everything was split evenly into thirds (33%) you'd still come up with 99% because one-third is actually 33.3333333333333333333 into infinity.

    Honestly, I don't think upping the party to five in dungeons is the answer. I think splitting the DPS role is. Instead of being 1 tank, 1 healer, and 2 DPS (or 2, 2, 4 in trials and non-alliance raids) it should be 1 tank, 1 healer, 1 melee, and 1 ranged/caster. (and 2, 2, 2, and 2 for trials and the other stuff). I think that would ease up the queue better for 2.x-current content.
    (1)

  5. #5
    Player
    Zojha's Avatar
    Join Date
    Aug 2015
    Posts
    3,565
    Character
    Lodestone Bait
    World
    Pandaemonium
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by dynus View Post
    I think splitting the DPS role is.
    And how do you think that is going to help the queues? You still have the exact same amount of DPS waiting for a tank/healer. Until these tanks/healers queue up, nothing can move and no groups can be made. You literally only make the situation worse for the more popular kind of DPS, as you halve the amount of slots available to them. The other kind of DPS is still going to wait just as long as now for a healer/tank.

    The only solution here is to allow more DPS per tank/healer, because those roles are the bottleneck that prevents groups from being made. Without that bottleneck, queues even for DPS can well be instant, as PotD proves.
    Alternately, you gotta make people play more tanks/healers... but good luck with that. Either way, you need to address the bottleneck if you want a better flow.
    (3)

  6. #6
    Player
    Veritas-Ancora's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    994
    Character
    Mother Vain
    World
    Gilgamesh
    Main Class
    Reaper Lv 100
    Square-Enix needs to own up to 2 more DPS was a big mistake.

    People are quitting left and right over these queues, they've had enough.
    (2)

  7. #7
    Player
    Sunspawn's Avatar
    Join Date
    Oct 2016
    Location
    Ul'dah
    Posts
    127
    Character
    Baudouin Anjou
    World
    Moogle
    Main Class
    Warrior Lv 70
    While I agree with the idea, let's look down the line - more DPS in part => party DPS increases by 50% => easier dungeons => dungeons are made harder => tanking (and to a lesser degree healing) becomes harder and requires more competence (since I doubt tanks would get buffed) => even less people would want to play tanks (and healers) => longer queues for DPS.

    Just increasing the number of DPS is not the solution.
    (1)

  8. #8
    Player
    Maku's Avatar
    Join Date
    Aug 2013
    Posts
    728
    Character
    Maku Haikasu
    World
    Mateus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Veritas-Ancora View Post
    Square-Enix needs to own up to 2 more DPS was a big mistake.

    People are quitting left and right over these queues, they've had enough.
    Good. It will make everyone else ques better.
    (3)
    可愛い悪魔

  9. #9
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Veritas-Ancora View Post
    Square-Enix needs to own up to 2 more DPS was a big mistake.

    People are quitting left and right over these queues, they've had enough.
    If people don't have patience is one thing, however blaming SE for people not being creative is just a joke. There are ways to compensate for the queues here are some ideas that I've implemented.

    IF your in a FC, hello I'm sure they would be able to help...I don't know maybe a tank healer rotation? ( Common sense unless players are anti social and want to play solo. )

    Create a group, ask your friends? ( hopefully people have made friends over the years that still play if not go out there and start making some contacts. )

    Hire a mercenary ( yes people do ask for compensation or are willing to be a Mercenary )

    Do something else while you wait. SQ ect ( Tired of seeing peoples gear breaking...the minimum they could do is raise some DoH to repair gear in Dungeons )

    Play a handheld or other game, I still play FFXI while I wait and normally get in within 30 min so it's a nice way to pass the time.

    Other wiser people should really realize that they are NOT special, no one takes priority we all pay our fees.

    Now then for the 5 dungeon idea, Would be nice if content was bit harder. I love how they made new dungeons to test people mechanic wise and hopefully people learn from it. So far Diadem would be the closest thing to it at this point, being can go in with min of 2 or turn it into a raid. That is of course if FC allows their members airship access ..... Yet from what I've experienced in FC most restrict their members use unless they are part of the founding team or close friends with FC leader. Sad but true.
    (2)
    Last edited by ManuelBravo; 06-28-2017 at 11:32 PM. Reason: Character limit

  10. #10
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,851
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Veritas-Ancora View Post
    Square-Enix needs to own up to 2 more DPS was a big mistake.

    People are quitting left and right over these queues, they've had enough.
    If it's any consolation, even as a tank, spamming PotD is better experience than spamming instant-queue dungeons with a less than optimal group.
    (1)

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