Please use this opportunity to make 4 man (hard/exciting) dungeons in their quest line. Please don't make us run around to random spots on the map, talk to so and so, and get whatever piece. Make it someone challenging - involving - and fun!
Please use this opportunity to make 4 man (hard/exciting) dungeons in their quest line. Please don't make us run around to random spots on the map, talk to so and so, and get whatever piece. Make it someone challenging - involving - and fun!
I hope it's worth getting, it looks nice. Just hope it's stats aren't terrible like Black-Mage have str+ on it.
I'm not one for suggesting to copy 11, but in this case I think it would be nice to have that kind of difficulty to obatin these items.
Including the item drop to spawn the monster.
I guess a hard 4 man BCNM fight would also be exceptable, after vanquishing the monster you can go back and get the item from a quest NPC.
On the screenshot, they are to much "plastic".
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Il est possible de dépassé la limite des 1ooo caractères, il suffit d'éditer son post ~
I thought they looked OK... though I view the mnk gear with a bit of meh'ism.
While I'm not quite sure what I do want in a quest, I'm pretty sure I don't want to run to random, arbitrary spots on a map and talk to useless NPCs, yes.
Running Fantasy 14 is not fun.
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Please make this a extremely difficult quest where you need 8 people to get 10 items with a average drop rate in order to claim your AF armor. This will increase party play and players will use the search system to help each other get this great and unique armor.
Things like AF armor should not be a simple 4 man quest.
Thanks
I doubt its going to be useful in the long term, once they increase the cap it will make it all but useless I reckon.
I'll be even surprised if its much better than materia gear.
This dev team so far have been pretty crap at designing U/U gear.
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