Quote Originally Posted by Valenth View Post
Edit: When I mentioned how Sastasha pops with high frequency I thought of how often it pops with an entire party of lv 50+ people in it. Maybe SE can make it so leveling roulette will tend to pick the highest 'leveling' dungeon of the lowest level person in the party? That would at least solve a part of the problem for me.
The only time I can see this not working is if you are queuing solo, as it would pick the highest dungeon you are able to get into. And if the majority of players are above certain levels, then a lot of those lower dungeons would take FOREVER to pop in a roulette. It's a good idea, but I can also see it taking it's toll on the newer player base.