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  1. #33
    Player
    NocturniaUzuki's Avatar
    Join Date
    Mar 2017
    Posts
    420
    Character
    Nocturnia Uzuki
    World
    Adamantoise
    Main Class
    Astrologian Lv 70
    I've been contemplating this ever since someone on the forums first mentioned the idea to me and I've got to say I lean towards this change now. It's obvious that Square Enix is no longer putting effort into maintaining smooth gameplay at lower levels. When they introduced the Lv61-70 abilities, they adjusted many jobs in such a way that their kit relies heavily on their Lv61-70 abilities to actually play properly. And that's on top of the fact that just having more abilities is more fun.

    I know it could be quite difficult to balance, but I think that, ultimately, it's worth it. As someone mentioned, it would give newer players something to look forward to. It would also encourage players to interact with older content more, which will go a long way towards resolving the game's dead content issue and obsession with unsyncing. I'm sure a lot of the material-reward-obsessed players will still ignore older content and only unsync battles for WT. But there is also a sizable portion of the playerbase that actually does enjoy a challenge and who would actually interact with synced old content if they didn't face the prospect of having to play with a boring or limiting rotation/skillset.

    Remember, we're not just talking about Sastasha here though. It's things like Lv50 battles, and even some Lv60 battles now since a few classes got their Lv60 gameplay butchered too in exchange for Lv70 functionality.
    (1)
    Last edited by NocturniaUzuki; 07-11-2017 at 10:49 AM.