Why not just replace the lv 20 dungeon with a random lv 70 dungeon if a lv 70 job is in the party?i probably just had the greatest solution...
follow with me on this:
what if we REVERSED level sync to focus on the highest level player and applied it to dungeon difficulty itself!
simply put, you have a group of a level 70, and three more level 20's, in a level 20 dungeon.
instead of syncing the level 70 to level 20, buff all available abilities/actions/traits of the level 20 players AND the dungeon level itself including enemies and bosses!
PERFECTION!!!
All I can say is, it's Sastasha. What do you need extra abilities for? lol
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