Quote Originally Posted by Sayora View Post
The issue though lies with the people who are actually leveling up and don't have their entire toolkit. That's probably a reason why abilities are removed in level-sync.
Don't see the issue though?

Level 20 Dungeon as an example.

Level 20 Lancer, new to the game.
Level 70 Dragoon, veteran of the game

Same Party.

the level 70's stats and abilities are heavily reduced to ensure the 20 and 70 both do similar damage output.

Scenario: The level 20 Lancer, new to the game, can look at the 70 in his party and look forward to what his armor/abilities will look like once he hits max level, which gives new players motivation to level up. This also means the level 70 isn't bored out of his mind spamming 2 abilities.