Tired of using an oGCD and it not doing anything because to the game it was used too late, yet they still go on cooldown anyway.
Fix it, for the love of the Twelve FIX IT ALREADY!
Tired of using an oGCD and it not doing anything because to the game it was used too late, yet they still go on cooldown anyway.
Fix it, for the love of the Twelve FIX IT ALREADY!
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
Only ever had that happen on AST with redraw. God it was SUPER irritating. Pretty sure they fixed it in a recent hotfix.
Edit: You mean things like tetra when the tank or DPS dies anyway??? Yeah, very annoying.
Make sure you post this in the bug reports if you haven't already. This has been a reoccurring problem since essentially beta.
It still happens with abilities like Benediction or Living Dead, and other similar abilities, including those with shorter cooldowns. You never really notice it when using an attack oGCD like Assassination, but then again they should just make attacks cancel when enough damage has been done to slay the target anyway.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
The last time I posted anything in bug reports it was disregarded. If it's been known to them since then though then the report would likely not matter.
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
Don't be so complacent. If you're willing to post here in the incorrect forum, then you should be willing to post it in the correct forum to get it addressed. If you're upset they disregarded it, then they're definitely going to do it in this one.
Also, disregarded how ? Was it put it in Insufficient Info? You have to use the sticky format or they won't even read it (and if you DID use the sticky format, post it again, they have someone who is a trigger finger on moving posts to that section). Did they put it as Duplicate Bugs? Then someone before you posted it and they're aware of it. Did a GM reply and ask for more information? Sometimes they close the thread after asking that question for who knows what reason, but then you just make a new thread with more info.
They almost never reply or follow up on bug reports, so you're not likley going to get any feedback about it no matter where you post it. You just have to wait until the next patch/hotfix to see if it was addressed. Again, this problem crops up somewhat regularly, so they're probably already aware of it, but post it anyway so they can file it so their team can see it. The bug report team does not check this forum, they only receive reports on the bugs in Accepted Bugs.
Last edited by Rhindas; 07-10-2017 at 04:31 AM.
It's because it's how the abilities are coded, to work server side, instead of client side. They know it's a problem already, but so far, they've only really fixed it with Jutsu commands, even though so many other skills are messed up too (Bene, Hallowed, Living, etc.)
It was a different issue i posted about before, which was sent to insufficient info. I find it stupid that they automatically send proper info there if that format isn't followed honestly, and as you said it does about as much good to post it there as it does here, especially if someone already filed it before. I do not believe Square Enix ignores this forum section, which is why I put it here where I know they won't just discard it. Besides, this is honestly more of a request than a report. A bug as old as this one, how could they NOT know about it?
Guildmaster of Power With Numbers (PWN) on Coeurl in Aether.
Oh I know how it works. Been Arcanist since beta, and I've lost many Aetherflow stacks to this. It was kind of like "you can't use your GCDs too quickly or the server won't 'pick them up'" so you couldn't weave them very well. They fixed the worst of that early in the game's life, but then NIN showed the masses that it was still there, lurking in the shadows.
EDIT
And it doesn't matter if you find it stupid. It's the required format. It's no different than any other company with standard reports. It helps streamline the process for the bug report team which saves them time. And sure they have devs report here, but if someone does reply to this, they're going to tell you the same thing I did: post it there.
Last edited by Rhindas; 07-10-2017 at 04:39 AM.
I never had a problem with this until they moved the server. Now I have to wait a bit longer before repeating a skill (say ruin 3 on SMN) and have to start a lot sooner for ... well anything really useful like Tetra on WHM. I think this has gone on since beta it was just the other coast that had to deal with it and now East coasters are getting a taste.
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