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  1. #1
    Player
    pikster's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Horatio Cornwhole
    World
    Omega
    Main Class
    Marauder Lv 70
    Why though? I played XI and the mage gate, or the weight gates in QC were NOT "Fun". If something isnt fun, why put it in the game. It adds pointless restrictions and pushes people into playing classes they dont actually want to play...

    Lets just stick with doors that just...open ok.
    (31)

  2. #2
    Player
    Dzian's Avatar
    Join Date
    Feb 2012
    Location
    Ul'dah
    Posts
    2,837
    Character
    Scarlett Dzian
    World
    Sargatanas
    Main Class
    Bard Lv 76
    Quote Originally Posted by pikster View Post
    Why though? I played XI and the mage gate, or the weight gates in QC were NOT "Fun". If something isnt fun, why put it in the game. It adds pointless restrictions and pushes people into playing classes they dont actually want to play...

    Lets just stick with doors that just...open ok.
    I actually thought a lot of those were fun. simple things that made places a little more interesting.

    Most of them had alternatives anyway so you weren't really forced to play classes you didn't want to play..

    The 3 Mage gate for Example I remember having a "moon orb" or I think that's what it was called so I could open that gate myself. even as a ninja.

    The garleige citadel gate breaches where you needed 4 people to press the buttons. could also at one point also be done solo by going through the cavernous maw to the past.

    Eldieme necropolis as well where you had to juggle the switches to open and close paths.

    Quicksand caves weight gates. 1 big galka or 3 tiny tarutaru...

    loads of zones had those little puzzles in and it just made them a bit more fun and bit less bland. even castle o, SSG, temple of ugaleigh, pso xja, davoi!

    I'd like to see some of that in XIV, or just some indoorsy zones in general. even 1.0 had indoorsy zones like mun tuy cellers..

    It's a sorry state when these simple things are considered punishing.

    Quote Originally Posted by Camiie View Post
    Dragoon: Hey, guys, a door with some weird circles. What's up with that?
    Astrologian: Forget it, we can't open it. You have to have a BLM, RDM, and WHM for it.
    Dragoon: Dude, that's lame. Sucks that you need certain classes to do content.
    Warrior: Somebody thought it'd be fun.
    Dragoon: Doesn't seem fun to me.
    Dragoon: Hey, guys, a door with some weird circles. What's up with that?
    Astrologian: Forget it, we can't open it. You have to have a BLM, RDM, and WHM for it.
    Dragoon: Dude, that's lame. Sucks that you need certain classes to do content.
    Ninja: You don't need those classes I can open that door for you I got the key.
    Dragoon: Cool!!! Cheers Mate!
    Warrior: Yeah there's a quest in windhusrt you can do if you want to get your own key.
    Dragoon: SWEEEEEET! i'll do that later
    Astrologian: Really? i'll go do that as well...


    XIV really needs some indoorsy type zones. why can't a miner actually go mining IN nanawa / copperbell mines for example?
    (9)
    Last edited by Dzian; 07-09-2017 at 08:29 PM.

  3. #3
    Player
    Vanfrano's Avatar
    Join Date
    Mar 2011
    Posts
    116
    Character
    Wano Rano
    World
    Louisoix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by pikster View Post
    Why though? I played XI and the mage gate, or the weight gates in QC were NOT "Fun". If something isnt fun, why put it in the game. It adds pointless restrictions and pushes people into playing classes they dont actually want to play...

    Lets just stick with doors that just...open ok.
    Do you even play FFXIV? The game is full of pointless restrictions, even more than on XI. The gates were fun and you could bypass them by doing a series of quests. At least people remember these gates, unlike most of the content and empty open world on XIV.
    (2)

  4. #4
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    Quote Originally Posted by pikster View Post
    Why though? I played XI and the mage gate, or the weight gates in QC were NOT "Fun". If something isnt fun, why put it in the game. It adds pointless restrictions and pushes people into playing classes they dont actually want to play...

    Lets just stick with doors that just...open ok.
    I played a Galka. I loved those QC gates.
    (1)