Quote Originally Posted by Temjiu View Post
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See that's exactly how I feel except I don't like when I'm not in control of my own failures. Like if I mess up something then I'll take the dps loss happily but if I take a dps loss because the tank moved the monster or someone took aggro and the monster rotated it's super annoying because it's not my fault.
I like that there's complexity in melee jobs with possitionals but I want to be good because I'm good or be bad because I suck, not kuz someone else sucks, or just that some unexpected happens.
To be fair it's a double edged sword, if everything went as expected all the time it would be boring but I still want to be in control of my own dps 100% of the time