
Any action or even a change of direction (I think) forces a position check, otherwise the game client is only polled for position every 0.2 seconds - IIRC.One trick I use to work around high ping is to press a skill, any skill, usually one on CD, to force another packet out as soon as I clear the AoE.
I'm not sure why or how this works, but I guess that extra bit of info saying "you tried and fail to use this skill while standing here verses the danger zone," sent back to me often works to force the server to see that yes, I stepped out of the AoE in time and tried to do something else.
The fact it's gotten bad again is most likely server congestion and the move, but this has always been an issue.



everyone has heard this meme.
To the OP, the sole reason you are having this, is because you're on the EU servers from the US.
The further the distance, the greater the lag.
You can, however, pay for another program that tries to find the fastest path possible between you and the EU servers, which can make even Savage content possible.
(I had EU players in my raid group, and they had the hardest time dodging stuff until they got programs to help, to which they tend to make it out of AoEs, unless they are room wide, and required sprint to begin with, then there was a 25% chance they wouldnt make it in time.)
CLAIRE PENDRAGON


Sounds like you're lagging something fierce OP, try contacting your ISP to send someone out and check your lines. While there are a couple exceptions, pretty much every indicator is perfectly functional for those with less than 200ms latency.
You need to move as soon as you see the castbar, if you dont you will get hit no matter what.
Some of the abilities used against us in Stormblood seem to have tighter casting times making quick action a bit more imperative. We're not yet back to old school original Titan HM issues, but it's enough to be annoying.
Has anyone done O3? I'll be miles away from the Froggie attack and I'm hit. I'll feel bad for OP when he gets there...

Yep, cleared it a couple of times now, no problem getting out of it so long as I'm paying attention to what direction she's facing, I would have been screwed if I was still playing on old laptop though, fps and a decent ping make the world of difference to gaming!



I play with a large ping and this issue is noticeable. I just have to learn to move faster than I'd naturally like to, but on the bright side I can step right back into the attack while the template is still down and not get hit by anything after the dodge. When I'm at events like fan fest and play on the local servers, everything feels ludicrously easy in comparison because I'm used to the brutal reaction times I need on my normal server :s
(It's still perfectly possible to do stuff like Titan, just unforgiving.)
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