So I know there is a lot of talk right now about where WAR/DRK is but I'd like to suggest some changes to PLD. Right now, they are in a very good place, arguably too good. So before anyone jumps on me for suggesting PLD buffs, not everything I want to see is a buff.

1) Flash

I'd like to see the enmity generated on this reduced a tad. The recent buff to it was incredibly heavy handed and as the primary source of aoe agro generation, I feel this skill is too strong.

2) Total Eclipse

I'd like to see a small enmity generation added to this to complement my suggested reduced enmity gains on Flash. Why? Because it adds a little variety. While the grand scheme of things won't change on holding agro on aoe packs, I find this particular skill quite boring to use right now. I also never use it outside of dungeons, and Goring Blade combo will still be the chain of choice on 3 enemies.

3) Cover

Might just be me but I never use this skill ... ever. Actually I took it off my bar again. Even enhanced cover just does nothing for me personally. I'd like to see cover changed to the current10% Intervention effect with Enhanced Cover adding the ability to transfer 50% of Rampart / Sentinel Effects.

4) Intervention

Another fairly lackluster skill. Right now tank busters aren't dealing enough damage to need more mitigation and PLD really lacks both a gap closer and gauge dump skill.
I, personally, would like to see this changed entirely to:

Cast: Instant, Recast: 15s
Range: 15y, Radius 0y
Effect: Creates a beam of light to draw the Paladin to their target and damages with a potency of 100.
Shield Oath effect: Increased enmity.
Sword Oath effect: Restores MP.
Oath Gauge cost: 50
Can only be executed while under the effect of Sword Oath or Shield Oath.
Cannot be executed while bound.