— Crazy thoughts / Wishlist —
- Enochian has been moved to level 60 and is now a trait that causes Fire, Ice, or Lightning direct critical strikes to generate Melt, Shatter, or Burst, respectively, lasting 10 seconds. Each causes Scourge to be replaced with the oldest of any of the three effects, changing the skill into Melt, Shatter, or Burst. These effects can be clicked off to make use of a newer effect directly.
- Melt causes your Fire damage to additionally reduce the target's defense by 5% of damage dealt (dropping it into negative Defense) for 12 seconds atop 200 instant Fire damage.
- Shatter consumes your Umbral Hearts to deal 170 potency each to the target atop 200 instant Ice damage.
- Burst immediately deals the full damage of the remaining periodic effect of Thunder I or III and spreads it enemies within 6 yalms. If the target is not affected by Thunder I or III, the target will receive 1 tick of damage from each enemy within 6 yalms affected by Thunder II or IV.
- UI now generates mana from the swap itself (enough for most casts even when swapping from nearly no mana) and then continuously filling the rest completely over 4 seconds (in UI3), affected by Attack Speed.
- Astral Fire and Umbral Ice now generate 20% reduced mana cost and cast time per stack (rather than only rank 3 carrying the latter benefit).
- Astral Fire and Umbral Ice now additionally affect the cast after transitioning between if cast or queued within 1 second. Resultantly, you have an extra 60% of a spell's mana available to play with upon returning to AF.
Umbral Heart's mana reduction works additively with above, reducing said spell's cost to almost nothing.
- Astral Fire has been reduced to 20% damage increase to Fire spells per stack. The potencies of all Fire and Ice have been increased to compensate.
This should should slightly increase Astral Fire uptime through the second reduced-cost Fire spell of each rotation, offer additional instants in the form of tactical skills, massively improve mobility and consistency (except where reliant on direct crit procs for Enochian - Scourge), and make Blizzard IV a bit more viable.(Now 200/100/270/300 potency for ranks I/II/III/IV, 300 for Flare, and 270 for Freeze. This does not affect resultant Fire damage, but makes time spent in UI less punishing.)