Quote Originally Posted by Lelila38 View Post
What about not using Triple in opener at all, but during the first rotation after in combination with B4?
B3>Swift>T3>Eno>LL>B4>F3>Sharp>F4x3>F>F4x3>F3proc>Convert>F4x2>B3>T3>B4>Foul>F3>Triple>F4x3>F>F4x3>B3
Ley Line will cover all 8 F4s like this, so there's no need for Triple at first.
So I just went and tested this. You would need the opener to be Swift > B3 > Eno > LL > T3, to clip less GCDs and let T3 have eno buff. Now comparing this to the other rotation, in practice, they are basically the same, but with exact numbers, using triple+LL together is slightly better. The reason for this is that using them together, you only cast 1 spell after B3 -> F3 -> Triple. In the other rotation, Sharp and Triple are used after the F3. The time after F3 isn't actually long enough without very slightly clipping gcds (under .1s). So casting those 2 spells after it, rather than 1 slightly lowers the overal PPS.

So, in practice, it really isn't going to change if you split them up, could be useful based on mechanics of certain fights, but in my opinion, it is just easier to keep their cooldowns together.