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  1. #1
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by jamvng View Post
    I'm curious. If you only did 4.0 rotation three times in the whole fight, did you always have Foul up on every UI 3.0 rotation? Wouldn't using 3.0 rotation so much cause Foul to not always be available?

    Also, did you not encounter the issue where Thunder III was not refunded before you went back to AF from UI and left you with 120MP, causing you to wait for a mana tick before you could cast Thunder III/Foul in UI?
    The 3.0 rotation assumes at least 2k MP when moving into ice (F4 x 4 and F1 leaves a full MP black mage at 2400)

    This means you B3, Thunder 3, Foul if it's up, then F3. In only the worst case scenarios do you enter with less than 14k MP ( which still keeps you comfortably within the 1-2k MP range). Foul not always being up in UI isn't an issue, because the rotation is much quicker so there is never a danger of overlap
    (0)

  2. #2
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by jamvng View Post
    I'm curious. If you only did 4.0 rotation three times in the whole fight, did you always have Foul up on every UI 3.0 rotation? Wouldn't using 3.0 rotation so much cause Foul to not always be available?

    Also, did you not encounter the issue where Thunder III was not refunded before you went back to AF from UI and left you with 120MP, causing you to wait for a mana tick before you could cast Thunder III/Foul in UI?
    I did, but those scenarios are relatively rare. And I always try to watch my MP bar, as to try not to spend it down to not have enough to B3. If such scenarios do happen, I actually do default to the 4.0 rotation because of transpose UI. 0/120 MP > Transpose > T3 > B4 > F3, if I have to move, I have swiftcast saved for Fire III to save the foul oven.

    The 4.0 rotation is better on paper, you must modify it to suit your needs for the duration of your next AF. If you know you must move, then skip B4. If you are unsure that you must move, then skip B4. I also try to use it with sharpcast as well, the firestarter proc gives a bit of breathing room for fire iv casts. Every UI you must make the choice. As it has always been with BLM, knowing the content you're running and when cooldowns help you with your rotation the most is how you make the best out of it. But eh, on dummies just use 4.0.

    Also yes, my fouls usually end all jumbled up if I deviate after the first 3.0 rotation after the first 4.0 rotation. But it is pretty negligible to cast it during AF if you absolutely have to, especially with the new patch incoming.
    (0)

  3. #3
    Player
    jamvng's Avatar
    Join Date
    May 2016
    Posts
    21
    Character
    Jamvng Strife
    World
    Exodus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by AxiomPITCH View Post
    The 4.0 rotation is better on paper, you must modify it to suit your needs for the duration of your next AF. If you know you must move, then skip B4. If you are unsure that you must move, then skip B4. I also try to use it with sharpcast as well, the firestarter proc gives a bit of breathing room for fire iv casts. Every UI you must make the choice. As it has always been with BLM, knowing the content you're running and when cooldowns help you with your rotation the most is how you make the best out of it. But eh, on dummies just use 4.0.
    So you're saying that 6xFire IV + Blizz IV should be done as long as you can get the full rotation in still right? But if you can't get 6XF4 in, then that B4 wasn't worth casting. Just seemed like you hardly did it if you only did Blizz IV 3 times in the fight. It'll probably be easier in 4.05 to do 6xFire IV with the new 2.8s cast.
    (0)

  4. #4
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by jamvng View Post
    So you're saying that 6xFire IV + Blizz IV should be done as long as you can get the full rotation in still right? But if you can't get 6XF4 in, then that B4 wasn't worth casting. Just seemed like you hardly did it if you only did Blizz IV 3 times in the fight. It'll probably be easier in 4.05 to do 6xFire IV with the new 2.8s cast.
    Yep, that's exactly right. With my current spell speed value (1,478, no food) I have exactly 2.8s cast time on Fire IV/Bliz IV. The upcoming changes will save us roughly 0.8-1.2s in each AF phase across the board depending on your current spell speed. The reason a modified 3.0 rotation (with the addition of foul basically) is "better" without convert is because it allows you to spend less time in UI and more time in AF, as well as more room to use every Thunder proc you get. Unless you can nuke with 6/8 fire ivs uninterrupted in the following AF phase, using T3 > B4 > Foul is just too much time spent in UI. Admittedly I'm still experimenting with the changes, but so far the less I cast Blizz IV, the more damage I do.
    (0)

  5. #5
    Player
    Waliel's Avatar
    Join Date
    Aug 2013
    Posts
    1,153
    Character
    Waliel Hla
    World
    Cerberus
    Main Class
    Summoner Lv 90
    Quote Originally Posted by AxiomPITCH View Post
    The 4.0 rotation is better on paper, you must modify it to suit your needs for the duration of your next AF.
    My papers still show 4x being better than 6x with the upcoming changes. Only time this is not true is when you can't cast Foul during ice.
    (0)

    Yoshi-P is doing his best and is patching Endwalker. Please wait warmly until it is ready.

  6. #6
    Player
    jamvng's Avatar
    Join Date
    May 2016
    Posts
    21
    Character
    Jamvng Strife
    World
    Exodus
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Waliel View Post
    My papers still show 4x being better than 6x with the upcoming changes. Only time this is not true is when you can't cast Foul during ice.
    That's because you are including Foul (which skews the PPS on 3.0 because it's a shorter rotation). # of Fouls do not change regardless of which rotation you do. You will always get the same amount. If you take away Foul, 4.0 > 3.0.
    (1)

  7. #7
    Player
    qivis's Avatar
    Join Date
    Aug 2013
    Posts
    608
    Character
    Zezelem Gagalem
    World
    Shiva
    Main Class
    Thaumaturge Lv 80
    B4 only with convert or also when LL and Triple are ready?
    (0)
    dasnetz.me

  8. #8
    Player
    AxiomPITCH's Avatar
    Join Date
    Oct 2013
    Location
    Rowena's Center for Cultural Appropriation
    Posts
    53
    Character
    Wicked Quasar
    World
    Leviathan
    Main Class
    Black Mage Lv 70
    If the fight allows your cooldowns to sync up then yes, B4 should be used with all three of those abilities. The 2nd LL and Triple without Convert however, I'm not sure, I haven't really tested that myself yet. It does make sense to use it, because of how quickly the first 3 Fire IV's go out under LL and Triple, but I dunno if it ends up with a dps increase over just omitting Blizzard IV. Also the 2400 MP remaining is hard to look at while under LL if you don't use B4, so at least there's that reason to use it.
    (0)

  9. #9
    Player
    Lelila38's Avatar
    Join Date
    Aug 2013
    Posts
    757
    Character
    Rhia Nara
    World
    Cactuar
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by qivis View Post
    B4 only with convert or also when LL and Triple are ready?
    The rotation will line up LL with Triple perfectly, so whenever that's up you can use B4 and basically do a small opener minus the Convert part.
    (0)

  10. #10
    Player
    Nezia's Avatar
    Join Date
    Jun 2017
    Posts
    187
    Character
    Fester Blight
    World
    Behemoth
    Main Class
    Rogue Lv 80
    btw, the new letter does not seem to bring much hope to BLM, it seems like it is just some band-aid QoL changes. A buff? Yes! Enough? Nope!
    (2)

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