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  1. #1
    Player
    YitharV2's Avatar
    Join Date
    May 2017
    Posts
    468
    Character
    Arnar Grande
    World
    Ultros
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Daniolaut View Post
    I'm going to just assume youre not being sarcastic.

    I would be totally content with:

    Say, Item level 320 Accessories:
    VIT 60 STR 60
    Sub stat 113
    Meld slot (can be STR or VIT, or anything else of course.)

    I think this would be more than fair if it was a full split 1/2 and 1/2 VIT/STR.


    Tanks do need STR for their abilities (not enmity) and tanks do need HP (not every healer heals the same way.)
    I apologize if I came off as sarcastic, because I was actually being 100% serious. See my reddit comment here. What I did find amusing was the guy saying "Stop making sense. Right now."

    SE said in the announcement here they're not going to return to VIT scaling, so I think accessories would need a bit more STR than that.
    (2)

  2. #2
    Player
    Sunako's Avatar
    Join Date
    Nov 2013
    Posts
    1,440
    Character
    Sunako Kirishiki
    World
    Phoenix
    Main Class
    Pictomancer Lv 100
    Quote Originally Posted by YitharV2 View Post
    I apologize if I came off as sarcastic, because I was actually being 100% serious. See my reddit comment here. What I did find amusing was the guy saying "Stop making sense. Right now."

    SE said in the announcement here they're not going to return to VIT scaling, so I think accessories would need a bit more STR than that.
    50/50 str/vit(half str and half vit into gear) would provide more dps for tanks than old vitality/str scaling because str scale better and you can meld 25 str into it. I see nothing wrong with it. It would be most ideal choice for tanks imo.
    (2)

  3. #3
    Player
    Inuakurei's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    130
    Character
    Inu Akurei
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Sunako View Post
    50/50 str/vit(half str and half vit into gear) would provide more dps for tanks than old vitality/str scaling because str scale better and you can meld 25 str into it. I see nothing wrong with it. It would be most ideal choice for tanks imo.
    The problem with it is that SE doesn't want tanks doing that much damage anymore, otherwise they never would have taken our str away in the first place. We need ideas that aren't just roundabout ways of saying "give me my 3.x damage back" because its not going to happen.
    (0)