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Thread: Scholar Fixes

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  1. #1
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    inhaledcorn's Avatar
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    Elliot Cloverfield
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    Adamantoise
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    Gunbreaker Lv 100
    Quote Originally Posted by RajaVamberaux View Post
    -snip-
    Ooooh boy, where to start with this.

    Sure, if you compare Indom to WHM's Assize or AST's Earthly Star, then, yeah, having 3 Indoms a minute seems absurd. However, that's not what Indom is. Indom is more akin to Medica/Helios. How's those 3 Medica/Helios a minute going for those two? This is also ignoring the fact that Indom essentially shares a cooldown with every other Aetherflow ability SCH has because we can only use 3 Aetherflow actions a minute. ON TOP OF ALL THAT, Indom isn't as "free" as you think. If Indom (or Lustrate or any other Aetherflow action) is used, that's one less Aetherflow that's available for Energy Drain. That's the MP cost of Aetherflow abilities.

    And, oh yeah, Ruin II is such garbage. Meanwhile, the only instant cast spells that WHM and AST have are their DoTs and Regen/Aspected Benefic, and they have things to weave in-between their spells, too. Ruin II does not need a buff.
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  2. #2
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    RajaVamberaux's Avatar
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    Raja Vamberaux
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    Gilgamesh
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    Quote Originally Posted by inhaledcorn View Post
    snip
    I'm honestly not trying to patronize you but your public parses for SCH on fflogs are not good. If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.

    Also - Indom is not medica/helios. That's what emergency tactics is for. So your analogy is not sound in my opinion.
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  3. #3
    Player
    inhaledcorn's Avatar
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    Quote Originally Posted by RajaVamberaux View Post
    I'm honestly not trying to patronize you but your public parses for SCH on fflogs are not good. If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.

    Also - Indom is not medica/helios. That's what emergency tactics is for. So your analogy is not sound in my opinion.
    Because I can't play optimally means I have no idea what I'm talking about even though I didn't play SCH in Creator with Echo? Before Echo, I was in the 60s percentile, so, while not perfect, I was above average. You can kindly take that "better than you" attitude and shove it.

    Also, if you're saying Emergency Tactics is Medcia/Helios, THEN IT'S EVEN WORSE because that would mean SCH can only cast TWO Medica a minute, and not in a row.
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  4. #4
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    Quote Originally Posted by inhaledcorn View Post
    Because I can't play optimally means I have no idea what I'm talking about even though I didn't play SCH in Creator with Echo? Before Echo, I was in the 60s percentile, so, while not perfect, I was above average. You can kindly take that "better than you" attitude and shove it.

    Also, if you're saying Emergency Tactics is Medcia/Helios, THEN IT'S EVEN WORSE because that would mean SCH can only cast TWO Medica a minute, and not in a row.
    Succor + ET Succor + Indom is 850 potency plus 150 potency shields. Tell me any single-healer content in the game that requires that much healing in two GCDs. In fact, very few 8-party instances even require this much healing, and in those cases you have TWO healers. "Spamming AoE heals" is not so much of a quality trait for healers to have in this game.

    We are discussing the tactical capacity of a job in an online public forum - you have to bring some credibility otherwise your positions might be questioned. This isn't a holier-than-thou attitude, it's a legitimate technique for gauging others' opinions, and I use the public information available. You're referring to numbers in Creator, which is fine, and they were okay. But that is not the game we are playing now. Ruin II was garbage in HW compared to Broil and now with Broil II it's just below the surface of pond scum. Rawrz's suggestion to lowering the cast time is interesting but I just don't think it's something the devs are willing to do and I'm trying to be realistic.
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  5. #5
    Player
    inhaledcorn's Avatar
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    Quote Originally Posted by RajaVamberaux View Post
    Succor + ET Succor + Indom is 850 potency plus 150 potency shields. Tell me any single-healer content in the game that requires that much healing in two GCDs. In fact, very few 8-party instances even require this much healing, and in those cases you have TWO healers. "Spamming AoE heals" is not so much of a quality trait for healers to have in this game.

    We are discussing the tactical capacity of a job in an online public forum - you have to bring some credibility otherwise your positions might be questioned. This isn't a holier-than-thou attitude, it's a legitimate technique for gauging others' opinions, and I use the public information available. You're referring to numbers in Creator, which is fine, and they were okay. But that is not the game we are playing now. Ruin II was garbage in HW compared to Broil and now with Broil II it's just below the surface of pond scum. Rawrz's suggestion to lowering the cast time is interesting but I just don't think it's something the devs are willing to do and I'm trying to be realistic.
    You are bringing my "credibility" into question when I, at no point, claimed to be a perfect Scholar here. Yes, you are bringing your "holier than thou" attitude into this for no reason other than to discredit me without providing a true counter outside of those numbers. Earlier you said that Indom is not Medica, yet you're using it in your healing calculations and making the assumption that we have the Aetherflow, Emergency Tactics, and the abilities off cooldown to use them. Sometimes, things go south, and you can't follow your gameplan. Yes, this is unlikely to happen in Farm parties, but, even then, things can go bad. In those cases, you need the Aetherflow to save people and the run. SCH does not have the flexibility the other two healers do if things go wrong, and that's the problem here. Why take the chance on SCH when WHM and AST are far more reliable and can do pretty much the same thing with less effort? Sure, party DPS might suffer slightly, but at least no one will die, which makes party dps even worse.
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  6. #6
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    Rawrz's Avatar
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    Sir Rawrz
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    Quote Originally Posted by RajaVamberaux View Post
    If you're not playing optimally I don't think you can rightfully say whether or not Ruin II needs a buff.
    you can look up my parses as a ps4 player who played with a static who didn't post public logs, anything in mine is from random party members posting.

    I don't think Ruin II should be buffed. With the removal of ruin for broil, it's clear that the ruin theme is not meant to be part of sch. It takes a ruin II+ED+a second ogcd to be better dps wise with broil II. Thus broil with a slightly shorter recast would allow sch to weave much more easily. With the loss of aero and bio, spell speed should be near the bottom of the list anyways. Coupled with the fact that it only affects whispering dawn. But that's all completely tangential.
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