You mean like how GW2 did it? It had none of the problems you mention. That's just one example.Your responses in this thread read as if you've never actually played a game that has done exactly what you are suggesting.
Which is to say, every game I know that has done this has resulted in essentially killing off the flow of new players to the game, dooming the game to a slow, irreversible decline.
Chances are the devs have already thought of this, and have more than enough foresight than to risk the very future of the game over mere convenience for veterans.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.


Reply With Quote

