I count 5 dungeons and a trial where a GLD/PLD would not have access to Rage of Halone. Why would scaling abilities destroy the low level content? It's already trivial with 2 buttons.
Now think of it with blm's using chain flare.
I know running it in under 10 mins sounds cool but I don't think the devs want that to happen for multiple reasons, scaling the enemies up wont help either because than new players would get screwed if they happen to not get a sync player in, and do literally nothing if they do. It's not the best as it is sure, but its still better than the alternative overall.
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