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  1. #61
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Alleo View Post
    Also even if there was a small active playerbase, it seems that its not enough for SE? I mean if they would be fine with only a small amount of people playing PVP, they would not try to do so much to get more players to play it. So it might be fine for the PVP players itself, but its SE that creates content and it was not fine for them. Otherwise they would not have done so much to make it easier for new players.
    I covered much of this in another thread in the PvP section. Wolf Marks aren't a very good example to use as before Garo it took quite a lot to get a body piece (12,700 vs the 4000 it takes now, and you didn't win 1000 for first place). You REALLY had to grind marks back then, and by the time the changes were made to both cost of gear and amounts awarded per 1st/2nd/3rd place, most frequent PvPers already had all they wanted with Wolf Marks. Removing wolf marks would hurt those who have yet to earn them, yes, which is why they wouldn't do that. Same with tomestones. But XP is different. You can get XP from every other content, and in some cases more. There was a time it didn't offer XP and it was both active, and there were far less players exploiting it for XP.

    And if the state of PvP was not fine for them, why did it take 3 years to fix? Why was support so poor, communication with the playerbase that actually played it (as "not fine" as it was) practically non-existent, and rewards so far and few in between? Why did it take til 3.5 to implement the big change the community wanted, and even told them would improve queues (and it did, not the Garo event)? Why did they completely ignore the PvP community when they said "don't completely remove chat in the Feast; it'll cause entirely different problems" (and it did)?

    PvP as it was before wasn't perfect, no, but it wasn't difficult. There was however, absolutely nothing done on SE's part to attempt to teach players. The community did that for themselves. To be fair, SE doesn't put out extreme trials or raid guides, players do that for themselves too. The difference was people who were interested in PvP and wanted to do well sought these guides out. They made the effort, and that's why they did well. That's still entirely possible with all the new systems in place, but I think there's far too many people that expect to lose, and thus don't try to learn or do well, even now with the "simpler" PvP systems. You get out what you put in, and if people don't want to learn, then they make it harder on themselves to win.

    And let's not forget if "everyone gets a trophy" (XP in this case), most would see it pointless to TRY to win, thus afking and botting becomes rampant. Can you imagine if win or lose, you got drops from extreme trials? How many people would actually try to learn the fights and do well then? SE can continue to simplify and ease the difficulty of content, but at some point people have to actually TRY. Otherwise what's the point?
    (1)

  2. #62
    Player
    KageTokage's Avatar
    Join Date
    Feb 2017
    Posts
    7,093
    Character
    Alijana Tumet
    World
    Cactuar
    Main Class
    Ninja Lv 100
    They really need to just add a "Report botting" option to the right-click report function already.

    I can't be bothered to type up a full report for every single gil-farming/leveling/gathering bot I run into, moreso when the chances of them actually getting banned are slim to none. It's not like they even need a detailed report to resolve the problem, since simply watching the offender's movements for a few minutes should make it painfully obvious.

    If someone is getting spammed with reports, it can only mean they're botting or that they're getting collectively trolled by a group of players (Which would also warrant action, but for the other party).
    (0)
    Last edited by KageTokage; 07-18-2017 at 02:36 PM.

  3. #63
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,258
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by ThirdChild_ZKI View Post
    And if the state of PvP was not fine for them, why did it take 3 years to fix? Why was support so poor, communication with the playerbase that actually played it (as "not fine" as it was) practically non-existent, and rewards so far and few in between? Why did it take til 3.5 to implement the big change the community wanted, and even told them would improve queues (and it did, not the Garo event)? Why did they completely ignore the PvP community when they said "don't completely remove chat in the Feast; it'll cause entirely different problems" (and it did)?
    Because extremelly small development team working on game support between major expansions, and PvP is not their priority. I remember Yoshi said in one interview how raids would be much more fun if he had one more programmer.
    (0)

  4. #64
    Player
    ThirdChild_ZKI's Avatar
    Join Date
    Jan 2014
    Posts
    3,229
    Character
    Lace Valeria
    World
    Jenova
    Main Class
    Machinist Lv 80
    Quote Originally Posted by SuperZay View Post
    Because extremelly small development team working on game support between major expansions, and PvP is not their priority. I remember Yoshi said in one interview how raids would be much more fun if he had one more programmer.
    I call BS on that entirely. 3 years and sporadic support, then suddenly big sweeping changes (not all of them great, but not terrible either). "Not their priority" could be applied to a lot of things, but if there was enough demand for them to implement it in the first place, they should not have done so haphazardly or barely supported it. . . Or will that be okay for other "non-priority" content too in the future?
    (0)

  5. #65
    Player
    SuperZay's Avatar
    Join Date
    Dec 2014
    Posts
    1,258
    Character
    Violet Flower
    World
    Cerberus
    Main Class
    Arcanist Lv 23
    Quote Originally Posted by ThirdChild_ZKI View Post
    I call BS on that entirely. 3 years and sporadic support, then suddenly big sweeping changes (not all of them great, but not terrible either). "Not their priority" could be applied to a lot of things, but if there was enough demand for them to implement it in the first place, they should not have done so haphazardly or barely supported it. . . Or will that be okay for other "non-priority" content too in the future?
    Because a big, but temporary team working on expansions (including a lot of programmers who can make big changes like this). If you didn't got what you wanted your next chance is 5.0 probably, with small patches being done by a small support team. That also explains chat ban, they don't have enough GMs to react to all harassment reports. No chat = no reports. GC restrictions could be lifted faster, but I've seen numerous 'lore' excuses before they gave up, so they didn't really wanted to do it.
    (0)

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