Quote Originally Posted by Rongway View Post
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So, what, we're down to arguing semantics now?

When you queue for a leveling dungeon, you get a static amount of XP based on your level, which obviously scales the higher up you go. The issue isn't that part, it's more to do with the fact that you're thrown into Tamtara with a party of all 60+ characters, because screw it you don't need the XP, right? It's frustrating when you're just starting a new set of levels, only to jump into the roulette and get stuck in a dungeon of other, similarly leveled characters in a place where you have 2 buttons to use. I'm sure none of us have problems doing dungeon runs when we see someone at the recommended level of the dungeon, or we see that first time bonus pop up, but if we're all 60+, why the hell are we forced to run through goddamn Sastasha?