Quote Originally Posted by HyperSMB View Post
I think the issue is what appeals to players as a healer or tank just doesn't appeal to the average player. If they changed healers to have full blown DPS rotations and complicate the entire kit that made me take my eyes off the fight and tunnel vision (Like playing DPS), I would be out immediately. However, that stuff is normally what I hear DPS players tell me makes them WANT to play DPS (The very thing thaat makes me hate it).
Well, I agree that probably wouldn't work for healers. However, I think it would work for tanks since due to their nature tanks are constantly attacking anyways. The weird thing about FFXIV is that tanks don't have to do an optimized rotation to hold aggro, compared to other MMOs as stated here.

But I think you have a point. One of the thing that appeals to me as a tank is I'm the one soaking the hits so everyone else can do their job. But I think a tank can have a learning curve and difficulty in doing that, rather than the passive mitigation FFXIV currently has.