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  1. #1
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Adire View Post
    I do. I'm finally getting 10-20 minute queues and getting to level samurai in a non mind-numbing way while my fellow tanks and healers get their sweet, sweet materia. Win win!

    It's probably only temporary though, once materia becomes as common as dirt queues will probably slide back to normal, but maybe by then things will have balanced out more or SE figured out a way to reward tanks and healers more.
    Welp, that's still kinda disgusting how everything is offered to tank (and heal) just because they're a minority. With cracked cluster they can either gear themselve more easily or make tons of money. All of this because SE wasn't clever enough to prevent the obvious by adding new tank and heal instead of full DPS.
    (3)

  2. #2
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,219
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arutan View Post
    Welp, that's still kinda disgusting how everything is offered to tank (and heal) just because they're a minority. With cracked cluster they can either gear themselve more easily or make tons of money. All of this because SE wasn't clever enough to prevent the obvious by adding new tank and heal instead of full DPS.
    It wouldn't matter. Tanks and healers/supports were always the minority in every mmo that boots the role trinity and a dungeon matchmaker.
    Heavensward was the same, even with each role getting a new addition - After the initial hype was gone, it was all back to tank and healers being the 'Adventurer in Need' on roulettes.
    (2)

  3. #3
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Arrius View Post
    Heavensward was the same, even with each role getting a new addition - After the initial hype was gone, it was all back to tank and healers being the 'Adventurer in Need' on roulettes.
    At least we didn't have roulette trouble at the release and even after the hype was gone, roulette timers were still correct, like 5min or less at the weekly reset for expert, while it's still 15min+ right now.
    (0)

  4. #4
    Player
    Arrius's Avatar
    Join Date
    Mar 2014
    Posts
    1,219
    Character
    Mirn Armaya
    World
    Shiva
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Arutan View Post
    At least we didn't have roulette trouble at the release and even after the hype was gone, roulette timers were still correct, like 5min or less at the weekly reset for expert, while it's still 15min+ right now.
    There are 3 tanks and healers vs 9 DPS that can be brought to level 70 now, so of course there will be a bottleneck in the queues.
    (5)

  5. #5
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Arutan View Post
    Welp, that's still kinda disgusting how everything is offered to tank (and heal) just because they're a minority. With cracked cluster they can either gear themselve more easily or make tons of money. All of this because SE wasn't clever enough to prevent the obvious by adding new tank and heal instead of full DPS.
    While I agree they should've added a new tank and healer, nothing is preventing you from tanking. If the incentive is enough to bother you, it clearly should be enough to warrant you "biting the bullet" and doing some tanking yourself.

    I prefer to dps, but the incentives and faster queues mean I tank more often than I'd like to. Rather than complaining about it, I recommend either following suit or learning to live with the fact that incentives for tanks and healers help DPS too.
    (4)

  6. #6
    Player
    Arutan's Avatar
    Join Date
    Dec 2016
    Posts
    1,513
    Character
    Drae Wellenbrecher
    World
    Ragnarok
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Adire View Post
    While I agree they should've added a new tank and healer, nothing is preventing you from tanking. If the incentive is enough to bother you, it clearly should be enough to warrant you "biting the bullet" and doing some tanking yourself.
    I would if the xp grinding part wasn't so boring and repetitive.
    (1)

  7. #7
    Player
    Avatre's Avatar
    Join Date
    Jul 2017
    Posts
    2,852
    Character
    Avatre Drakone
    World
    Cactuar
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Arutan View Post
    I would if the xp grinding part wasn't so boring and repetitive.
    Welcome to RPGs, where EXP grinding is 80% of the game.
    (5)

  8. #8
    Player
    Krotoan's Avatar
    Join Date
    May 2013
    Posts
    3,591
    Character
    Krotoan Argaviel
    World
    Sargatanas
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Arutan View Post
    I would if the xp grinding part wasn't so boring and repetitive.
    Leveling as a tank is incredibly fast. Instant pop queues and bonuses for all duty roulettes. Tanks and healers get rewards because nobody wants to play them, they all want to play the "exciting" roles with little to no real pressure ( I mean if you mess up usually nobody dies) of DPS. If there was a shortage of DPS they'd get rewards.
    (5)