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  1. #1
    Player
    Krausus's Avatar
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    Mar 2011
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    Ul'dah
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    Character
    Krausus Dracul
    World
    Famfrit
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    Ninja Lv 90

    Has anyone noticed?

    That Leatherworker and Weaver received the new +stat recipes but Armorer has not?

    I didn't see a thread concerning this.
    (0)

  2. #2
    Player
    Deli's Avatar
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    Mar 2011
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    Windurst!
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    Character
    Deli Denkryst
    World
    Excalibur
    Main Class
    Goldsmith Lv 70
    Quote Originally Posted by Krausus View Post
    That Leatherworker and Weaver received the new +stat recipes but Armorer has not?

    I didn't see a thread concerning this.
    mm?
    what do you mean?
    Do you mean Armorer can just put dye and they get the stat boost thing without putting ie cobalt plate?
    (0)

  3. #3
    Player
    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    there are no recipes on the lodestone for the + stats does adding just the base item (plate) work? or did they not add the recipe to the game?
    (0)

  4. #4
    Player
    Orophin's Avatar
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    Limsa Lominsa
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    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    The cobalt plate stuff isn't exactly multi-purpose, that could be why there's no differentiation in stats?
    (0)

  5. #5
    Player
    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Orophin View Post
    The cobalt plate stuff isn't exactly multi-purpose, that could be why there's no differentiation in stats?

    well maybe not the plate but what about haubergons or scale or any other non tank pieces and even tanks might want more mp or health or strength
    (0)

  6. #6
    Player
    Deli's Avatar
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    Windurst!
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    Deli Denkryst
    World
    Excalibur
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    Goldsmith Lv 70
    The boost stat recipe as I said is the dye recipe. Since heavy armor doesn't have that much variety yet, so the simple dye process adding the boost stat. They are somehow favoring the armorcraft.

    This is ABSOLUTELY BROKEN! raBBle rabBLE RaBBle~~~
    (1)

  7. #7
    Player
    AdvancedWind's Avatar
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    Mar 2011
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    Character
    Ashley Zeibel
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    Several other gear that had extra stats also were removed, such as most Felt gear
    (0)

  8. #8
    Player
    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by Deli View Post
    The boost stat recipe as I said is the dye recipe. Since heavy armor doesn't have that much variety yet, so the simple dye process adding the boost stat. They are somehow favoring the armorcraft.

    This is ABSOLUTELY BROKEN! raBBle rabBLE RaBBle~~~
    uhm sorry but your original reply looked like a question to me also if you look at something like tortoise scale mail and the white version in game they are the exact same stats (though they did add the piety to the undyed version) so the system is broken then.
    (0)

  9. #9
    Player
    Krausus's Avatar
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    Krausus Dracul
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    Famfrit
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    Ninja Lv 90
    Quote Originally Posted by AdvancedWind View Post
    Several other gear that had extra stats also were removed, such as most Felt gear

    uhm what I'm referring to is the new +stat system they added with 1.20 you know the one that you make items like Woolen Doublet of Vitality. there are none for armorer but both weaver and leatherworker have them
    (0)

  10. #10
    Player
    Orophin's Avatar
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    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Well the cloth and leather gear had way more color variations for different stats to begin with, so that's probably why they have more stat options. Cobalt plate and damage dealer gear had regular and red and it made sense to just give all the cobalt colors the same stats as the dyed version had.
    (0)

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