EDIT: I updated the macros, adjusting for accuracy and enhancements after hearing player input and doing more of my own testing. Please see the updated, cleaned up, and more refined version of this guide here.
Date posted: 07/07/2017
Patch current at date posted: 4.01
Reddit Link
WHAT THIS IS:
This will let you craft CURRENT Lv.70, 80 durability (and below) recipes to 100% HQ with all NQ starting materials and NO FOOD. This will also let you craft CURRENT Lv.68, 40 durability (and below) recipes to 100% HQ with all NQ starting materials and NO FOOD. There is also an additional macro (which does use food, sorry all), that will let you craft CURRENT 1-star Lv.70, 70 durability (and below) recipes to 100% HQ with all NQ starting materials. In short, the two main macros contained within will let you CRAFT ANY RECIPE CURRENTLY IN GAME, and please, save the housing recipes jokes, you know what I mean!
WHAT YOU NEED:
1. Level 70 crafter (with all the actions and cross-class actions noted below)
2. Gear: Entire vanilla set including primary and secondary (BiS 4.01), all HQ.
3. Melds: Cap CP on all gear except primaries and secondaries.
Here's my gear and melds.
At minimum, you should have the following stats (I think you can actually get away with 459 CP, especially less so if you choose to use any CP food or tea):
Craftsmanship: 1211
Control: 1114
CP: 462
Actions required for the combined macro (Lv.70, 80 durability AND Lv.68, 40 durability):
Muscle Memory (CUL 54)
Comfort Zone (ALC 50)
Inner Quiet (Lv.11)
Manipulation II (Lv.65)
Steady Hand II (CUL 37)
Prudent Touch (Lv.66)
Steady Hand (Lv.9)
Innovation (GSM 50)
Tricks of the Trade (ALC 15)
Byregot's Blessing (CRP 50)
Ingenuity II (BSM 50)
Careful Synthesis II (WVR 50)
Actions required for the 1-star, Lv.70, 70 durability macro:
All of the above actions for the combined macro, in addition to the following:
Piece by Piece (ARM 50)
Careful Synthesis III (Lv.62)
Tricks of the Trade (optional) (ALC 15)
General Note: Macros can be tweaked to your liking. Different foods and melds can enhance these macros further (or render them obsolete with more powerful stats and future released actions). Also, with the release of newer, more difficult recipes, be aware that these macros may become obsolete in the near future (probably in a few weeks, who knows). There may be better rotations or macros currently out there, but these work, and these work well. Use them or not. I do not care.
In conclusion, let me know if there's any errors or enhancements that can be made, I'm not freakin' perfect ya'know? Any questions, just ask away, I'm happy to help and hear any suggestions you may have as well!
EDIT: I updated the macros, adjusting for accuracy and enhancements after hearing player input and doing more of my own testing. Please see the updated, cleaned up, and more refined version of this guide here.