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Thread: Flaming Arrow

  1. #21
    Player
    savageink's Avatar
    Join Date
    Jun 2015
    Posts
    843
    Character
    Dirk Gently
    World
    Malboro
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Intellion View Post
    I have mixed feelings about Flame Arrow. For one, I kinda do miss using it during large mob pulls. On the other hand, nothing was more frustrating than actually taking in the effort to stop my rotations just to place a Flame Arrow during a boss fight, only for the tank to immediately move and tank the boss somewhere else, so it's nice having one less thing to worry about in my rotations.

    Wide Volley though, I admit, is something that I will miss. I agree that Quick Nock was the AoE skill that should've been removed, but I guess I can live without Wide Volley. Other than that, I am completely in love with 4.0 BRD.
    I generally opened with it. If it ran out and needed to be re-added I'd just do it between rotations.
    (0)

  2. #22
    Player
    CosmicKirby's Avatar
    Join Date
    Oct 2013
    Posts
    543
    Character
    Lulumia Lumia
    World
    Balmung
    Main Class
    Machinist Lv 80
    Quote Originally Posted by ChloeGrace View Post
    I'd rather they canned quick nock and gave us back wide volley. The animation was much nicer, and bigger aoe.
    Part of me wants to say "Leave bard the f*** alone. It's finally in a good place and I don't want the devs to mess with it any more."
    Likewise. Grenado Shot was a way cooler animation than Spread Shot. And yet Grenado was removed and MCH is stuck with suddenly machine gun sweep Spread shot.
    (0)

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