Quote Originally Posted by Fivv View Post
I would like to see dedicated options under the Keybind section to assign specific keys to specific abilities and weapon-skills of each job. I feel that a dedicated list of about the 30-40 abilities per job in the KeyBind section wouldn't hurt too much and would allow great visual customization in a player's Hud.
I'm not sure how this differs from having your hotbar keybinds set, and then placing abilities in the appropriate bar slots. Maybe I'm misunderstanding?

But it sounds like all you really need is to save some different layouts to your four hudlayout slots, then switch to the layout that best accommodates the current job. Repost from New Player Help forum:
Quote Originally Posted by Rongway View Post
If you do /characterconfig, you can customize the number of rows and columns in each hotbar.
If you do /hudlayout, you have four save slots. Each slot saves its own hotbar settings from /characterconfig.

So if you'd like to use different hotbar formats for different jobs, you would set them up in separate HUD layout save slots, then use a macro like this:

(Type /macros in the chat box to open the macro window, then make a macro with the following lines)
Code:
/gs change GEARSETNUMBER
/hudlayout HUDSAVESLOTNUMBER
/micon GEARSETNUMBER gearset

ex, changing to gearset 12 with HUD layout 4:
Code:
/gs change 12
/hudlayout 4
/micon 12 gearset