It's a problem because it's not only one person having six, or fourteen, or whatever. When you look at the number of single person FCs with an estate and estimate that they've all also got a house you have nearly 8k plots tied up in what are potentially people getting seconds, thirds, or more. So yeah, if those players stop doing that (or are stopped by SE) then it opens up thousands of plots for people.
Nothing in the game forces people to take more plots, it is a choice. Having more than one is more than you actually need to get involved in housing, from their posts the people with multiple plots are only really focused on themselves and are ignoring that their choices (that they are entirely in control of) make a bad situation worse for others.
Like, maybe pick up a dictionary? Cause it's the definition of greed and selfishness
It's not greed, nor is it selfishness. It didn't 'make a bad situation worse.' People wanted something that is a valuable commodity, but is NOT REQUIRED for life, or even most, if not all content. They had an entire year to get that housing, but it wasn't important until it was convenient for them - which means they lost out on the opportunity. That's just life in general.
I mean, by that logic, anyone with even 1 / 2 (including FC housing ) is 'greedy' because they're 'making a bad situation worse for others.' Anyone with a house is preventing hundreds, if not thousands of other players from getting housing.
Alternatively, SE could fix housing overall (especially since your 'estimate' is potentially off by thousands, and doesn't contextualize anything). Again, this is not a resolution that is going to be found on player side.
FFXIV is not a charity.

It simply is true. It requires hard work to mass the amount of gil I have. Check out old prices for the plots maybe? And the bare minimum of work to get a house, is to look at the crystal. No matter what. No matter when. Ward drop night, or on the hour every hour, it's just unrealistic to think every server will be like Mateus was years ago? There's never going to be empty plots sitting there waiting for people. I imagine IF they ever make 'infinite' wards, that open more when the houses fill, we'll see a lot of empty small plots and that'll be.. well a whole new issue.
And yeah, nah, not guilty even a little bit. Not even one shred of guilt. I've followed the rules. If your fc has a house, and you bought a house for yourself you should also feel guilty? Nope.
Last edited by Acilith; 07-11-2017 at 05:38 PM.
Definition of greed
: a selfish and excessive desire for more of something (such as money) than is needed
Definition of selfish
1
: concerned excessively or exclusively with oneself : seeking or concentrating on one's own advantage, pleasure, or well-being without regard for others
Literally the definition.
And yeah, if you have a personal house and an FC house that only serves yourself then you're selfish. Cause either you could join a bigger FC to get the benefits provided or you could sell your personal house. Doing either would enable another individual to also get the benefits of a house, or even better a free company.
A search of Mateus for example, shows of 1675 free companies on the server without a house, the first 1k range from 112 members down to 4. If the pair in the goblet moved all but one house each to the highest pop FC's on their server, this would mean the benefits of a FC house would open up to, currently, 1779 players. Sure, that's the ideal scenario but if people aren't buying multiple houses the absolute minimum benefit is only equal to the number of houses they aren't using.
Regarding the numbers. They're based on a fc search that showed 2279 FCs that have an estate with one member where recruitment is closed. 1674 where recruitment is open. And 22 which just had a plot at the time. Combined that's 3975.
Adding in the assumption that these FC owners have their own house the number goes up to 7950. It goes up and down with a wide variety of factors, but it shows that the belief that being selfless won't have an impact is flawed.
Cute! But see, the problem with these is that they also apply to ANYONE with a single personal house or fc house. Not just people with more than 1/2. That's the trick with anything that has limited supply - anyone with any number of it automatically shuts out a huge swath of people. Especially in this context, when 'need' is ill-defined, since we're talking about a virtual product in limited supply that no one 'needs.' If all you have is a personal house that serves only you? Selfish! Greedy!
If you qualify 'need' in any other way, then these two people 'need' 28 houses to get their desired effect, and voila, your argument defeats itself.
Let's touch on why this is pointless: Again, contextually, all of this is irrelevant. There is 0 way to guarantee someone gets a house. So again, minimally, were they to give up ALL the 'excess' housing ( at MAJOR COST to themselves, mind you ) odds are really good that a single player will get it for personal housing. There's a really good chance that the minimum number of players ( 24-26, depending on how you qualify excess ) will get a house thanks to this 'effort.'
Further, your 'assumption' is just that. An assumption, with no basis in grounded reality, just a vague hope. The reason I say that this is not a player-side fix, is that those numbers you just pulled are great! But ultimately just a fraction of the player base, and until SE fixes housing as a whole, the only things that you will get, at best, is a minor boost to players with houses and nothing else.
The argument doesn't ignore that we had an expac drop. People just starting the game can't afford a house anyway, so all the other people would have gotten one before them. The ACTUAL new players aren't even allowed to have a house for a good chunk of time unless they buy a jump pot and story clears, at which point they still won't have enough money to get one. No, this is specifically concerning all the players that transferred when the promise of free shiny stuff was offered, but refused to do so prior because it would have cost them something. They decided housing wasn't important to them until AFTER the rush. If this argument had popped up prior to the transfers, I could maybe have a little empathy, but since there were tons of open space available until then, I'm not buying it as any more than entitlement from a group of people that were effectively paid to transfer.
Your second statement here is just pointless.
Cuatx hit the nail on the head.
Also the argument that people have had an entire year completely ignores that we've just had an expac drop, the number of people I know irl that are playing the game has doubled. (ohai rdm and sam)
And sure, the impact might not be huge. But if people who are buying up multiple weren't selfish and greedy they could make the choice to not be the person that's hogging the limited supply of housing.
I know I looked in to getting a 2nd house awhile back because my small house could not hold any more furniture but didn't want to lose my teleport to that city. Looking forward to getting new place in Kogane so i can take off my fav off the kogane crystal and place it back on another place like foundation. Limiting one per account not the awnser fixing the reason why people do it in first place is.

I think the way to make sure everyone has a house is the make it instanced, make it an up-gradable gil sink (so maybe you start small, then you can upgrade to medium, then to large), and make it something part of the MSQ that everyone unlocks at a certain level. I wouldn't really miss the wards and I don't think anyone else really would either. If you consider that each FC house is CAPABLE of having the same amount of 'rooms' as one ward's apartment? Well, think of all those instances. Why not just give every single character their own place, like an FFXI moghouse.. but bigger and better.
It would require a lot of work but I think it's the best solution.
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