Or they could just....fix their housing system to prevent this kind of abuse.
Or they could just....fix their housing system to prevent this kind of abuse.



while I'd be fine with this, I know players who barely clear 100k a month. They don't have crafting leveled and don't gather. They have houses but would HAVE to play more hours just to earn money to keep them, it's not really fair to those who barely afforded their houses in the first place. It kinda makes the game into a job, which is the fastest way to make it unfun for a lot of people.
This is exactly right. It is a game and should be fun. Those that are getting bent over the fact that someone else has played and worked for what they got should just let it go. They did the work. Do I agree with having that many houses, no, but I'm not about to tell them they can't. As for charging extra to keep a house, why? If you got a house, GREAT! Good for you. There is already a practice in place that makes a person have to be active to keep it. Yes, I understand that it sucks that others can't get what they want but it is what it is. For those saying it isn't fair that they only have to go in once every 45 days, it is fair. They pay a sub just like everyone else. Calm down and search for those unlucky folks that didn't go into their house. Learn to check the districts every hour for an open plot.

I think they should just separate housing into 2 category: the personal zone & the FC zone
In the FC zone: Housing will be set in community format, like it is right now, and only FC with a set amount of active people will be able to keep their house after a certain amount of days. "Active" means generating a specific number of FC credit points via whatever activity they're doing, & it's up to SE to set a realistic amount for this.
In the personal zone, each house (including outdoor yard) is instanced rather than the current pre-existing mixed up format between FC vs personal. I think people would rather to have their house instanced so facilitate housing for everyone rather than keeping it in the community format with limited spaces like the current system.
Also, separate housing zone into different tiers: the cottage zone, the medium house zone, and the mansion zone to facilitate more people in each category. It's kind of absurd that there're only 72 mansion plots in any given server. Each server should have at least 200 FC houses in each tiers, and unlimited instanced personal houses (like the inn)
Last edited by RemTsuki; 07-08-2017 at 06:29 AM.
So because some of us prefer to have a smaller FC because it's the number of people we trust, even though we can afford (and actually DO in fact) have a large plot, you're saying because of our number of members, we should be forced into a smaller place? Who are you to determine the quality of players? Our fc has the first new carby house, sold the first ones as well. Just because we are small, we are active, and more productive than many FC's I've seen with large numbers. Quantity does not equal quality. The housing system is fine as is. This post, and the people crying on the reddit, are literally just babies who have entitlement issues.I think they should just separate housing into 2 category: the personal zone & the FC zone
In the FC zone: Housing will be set in community format, like it is right now, and only FC with a set amount of active people will be able to keep their house after a certain amount of days.



This is similar to the system they use in LotRO. If your upkeep runs out, your furniture/stuff gets held by an NPC and your plot is made available.
Though in LotRO a new housing instance was generated every time one got full.


LOTRO's housing was also fairly basic. You had hooks where you could put certain furniture and that's it. That's why they could generate new wards every time one would fill up. Less data. And the rent system there was really annoying. You had to pay in advance for a few weeks, and if you forgot, you would get locked out of your house and would have to hunt down the NPC that dealt with this thing.
Heck no. Terrible idea. We do not need more ways to make housing more annoying than it already is.
This, so much.Is this a job? Or is this a game? Meant for entertainment and fun? I'm pretty sure Yoshi-P and the dev team are going to see this at some point and ask the same question. I don't pay SE so I can have another job. I pay them for a game to have fun with in their world and systems. The people who bought those plots DID NOTHING WRONG. And also on this note: You're not even on that server. People are whining about something that isn't even affecting them or their server worlds. Tell me, What TOS did these two players break? NONE. If anything, everyone who is against them is in fact harassing them which IS against TOS and all those against it deserve a ban imo under the TOS harassment section.
We were asking developers to fix the problem by being beneficial for -everyone-. Not punish all players including tenants by preventing them from getting housing because they'll never have enough to pay each month.



Using your pricing, an entire ward in Mist would cost 1.15 million a month. If you can afford multiple houses, that's really nothing.
But it does penalises everyone else just because you don't like the actions of a few.
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