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  1. #81
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Honestly caused a static wipe on Susano Ex the other day because I didn't even have LB3 bound as a Healer, that's how little I was used to healing it; I'd swapped jobs and it wasn't even on my bars. That's how I feel about having it on my casters/melee dps, someone else always uses it first so if I change my bars and lose it I don't even notice.
    (0)

  2. #82
    Player
    Taika's Avatar
    Join Date
    Mar 2011
    Posts
    2,237
    Character
    Purple Rain
    World
    Sophia
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by UNDEAD10000 View Post
    The biggest reason why i never use limit break is that i don't have best endgame gear
    LB damage isn't based on your gear, but the item level of your whole party. Because of that, it's generally the best if the lowest DPS melee in the party uses it (so that higher DPS melees can keep attacking the boss).

    Quote Originally Posted by Rongway View Post
    A caster LB1 on just 2 targets does more damage than a melee LB1.
    A caster LB1 on 4 targets does more damage than a melee LB2.
    A caster LB1 on 7 targets does more damage than a melee LB3.

    Caster should use it early on a trash pull, then again on a late trash pull. If the bar is full before the boss, it should only be saved if the boss has three or more simultaneous adds.

    Melee DDs shouldn't LB except on primals and in non-alliance raids.
    This is good advice and info! Although I wonder, if a LB bar is full right before a single target boss fight, I usually open the fight with LB if I'm a melee, so that it will start recharging right away. My logic behind this has been that in that way it might be possible to get an extra LB bar for the whole dungeon. Should I stop doing this or am I right with my thinking?
    (0)
    Last edited by Taika; 07-08-2017 at 08:55 PM.

  3. #83
    Player

    Join Date
    Jul 2017
    Posts
    52
    Quote Originally Posted by Rongway View Post

    Melee DDs shouldn't LB except on primals and in non-alliance raids.


    (For comparison, in a full party:
    A caster LB2 on 4 targets does more damage than a melee LB3.
    A caster LB3 on 2 targets does more damage than a melee LB3.)
    I kindof like the rule that LBs be used on 10% of the last boss. In the dungeons I've done if people use it at the start we never have a full 2 bars at the last boss. I dunno why but I haven't seen two bars unless it never gets used until last boss. Also I feel the aoe combos should be enough for any mass pull. Least thats what I do on my monk. I PB and rockerbreak spam on mass pulls and they die fast enough.
    (1)

  4. #84
    Player
    Dameron's Avatar
    Join Date
    Feb 2017
    Posts
    190
    Character
    Dameron Blakesley
    World
    Zodiark
    Main Class
    Dragoon Lv 80
    One thing I have to point out is that a lot of people seem to expect of melee DPS to LB3 the second the bar fills up. Doing that is a good way to get yourself killed, because LB3 has both a sizable casting time, a short range and a long animation lock. A lot of DPS have to spend some time waiting for the right moment that accomodates this.

    Additionally, a lot of players are still inexperienced and practising with or progressing through content. Because of this, saving LB3 for the healers often becomes more important. I have had at least two dozen wipes that could have been avoided with a Healer LB3, but instead a DPS decided to use it prematurely.

    Unfortunately, a lot of players don't seem to recognise either of these things.
    (4)

  5. #85
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Honestly, in dungeon runs you will get more time savings from using caster LB1 on large groups of mobs than on the first two bosses, especially after all the AOE nerfs.
    (1)

  6. #86
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Ayer2015 View Post
    Honestly, in dungeon runs you will get more time savings from using caster LB1 on large groups of mobs than on the first two bosses, especially after all the AOE nerfs.
    This is one thing I have never understood in dungeon runs. People don't LB until the last boss. I did it once was a baby lvl 16 SMN in Satasha once after the 3rd? boss called in the wolves and got screamed at for it.
    (1)

  7. #87
    Player
    Ayer2015's Avatar
    Join Date
    Feb 2015
    Posts
    1,451
    Character
    Ayer Austen
    World
    Faerie
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    This is one thing I have never understood in dungeon runs. People don't LB until the last boss. I did it once was a baby lvl 16 SMN in Satasha once after the 3rd? boss called in the wolves and got screamed at for it.
    Ya, FF14 has a heard mentality. People will argue things that don't even make sense if they deviate from what is considered the norm.
    (1)

  8. #88
    Player ShadowHunterrX's Avatar
    Join Date
    Aug 2013
    Posts
    208
    Character
    Mivau Lawantal
    World
    Moogle
    Main Class
    Pugilist Lv 70
    Before I LB. I first see if the team doesnt die too much or healing is weak.
    For the second point which attack the boss is going to prepare are so I dont die.

    The reasons I dont do LB :
    - AOE LB is better
    - Dead/bad/asshole players screaming LB ( your died or catching alot dmg for a reason )
    (1)

  9. #89
    Player
    Nixxe's Avatar
    Join Date
    Mar 2015
    Location
    Ul'dah
    Posts
    1,470
    Character
    Nixx Delumi
    World
    Sargatanas
    Main Class
    White Mage Lv 80
    I'm virtually always a healer or tank and if I'm DPS I'm usually a caster in the presence of a melee, so in the handful of situations where I'm the one who should LB, I often forget about it entirely.
    (0)

  10. #90
    Player
    Ryaz's Avatar
    Join Date
    Jun 2015
    Location
    Mist Ward 21, Plot 45
    Posts
    1,845
    Character
    Ryaz Darksbane
    World
    Brynhildr
    Main Class
    Samurai Lv 100
    I won't LB if the boss still has a decent amount of health and I know some sort of mechanic change is coming that can mess it up or if the party isn't doing well and I think we may need the Healer one to survive. If neither is the case, than LBing at anytime is fine because you're not going to do anymore damage at 5% than you are at 20% and it's stupid to waste the damage. Plus, it lets you build up gauge again faster for another LB, even if it is lower level.
    (0)

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