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  1. #9
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Shurrikhan View Post
    This is at once both good and bad advice. Your job, like anyone else's, is to speed up the run. .
    Quote Originally Posted by silverlunarfox View Post
    False.

    You have no obligation to speed up a run. Especially if undergeared or with a lack of confidence in party and self.

    With the constant AOE nerfs in DPS damage, it falls in line with Yoshi's thinking in this as well, whether we agree with it or not.

    Double False As a tank it is your job gauge your party, to ask if big pulls are ok, and if the healer is ok with it. While speeding the run is always a plus unable to gauge your group would make you a poor tank. If people complain they can atleast state their case, however everyone needs to work as a team and communication is the key. DPS and healers should at a minimum gauge their tank after the first set full pull has been done and ata minimum try to make the tanks job easier and attack one main target or at a minimum understand how the enmity bar works, healers should know the basic of not casting while pulling and not have regen dots active.
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    Last edited by ManuelBravo; 07-11-2017 at 12:31 AM. Reason: correction