

False.
You have no obligation to speed up a run. Especially if undergeared or with a lack of confidence in party and self.
With the constant AOE nerfs in DPS damage, it falls in line with Yoshi's thinking in this as well, whether we agree with it or not.
"Within each of us, the potential for great power waits to be released."
Double False As a tank it is your job gauge your party, to ask if big pulls are ok, and if the healer is ok with it. While speeding the run is always a plus unable to gauge your group would make you a poor tank. If people complain they can atleast state their case, however everyone needs to work as a team and communication is the key. DPS and healers should at a minimum gauge their tank after the first set full pull has been done and ata minimum try to make the tanks job easier and attack one main target or at a minimum understand how the enmity bar works, healers should know the basic of not casting while pulling and not have regen dots active.
Last edited by ManuelBravo; 07-11-2017 at 12:31 AM. Reason: correction


Which is where confidence comes into play. It is not your job to speed anything up. Not one bit. If a tank wants to pull slow when I heal, so be it. I speak from a tank and healer main perspective. Also as a DPS things will die just as fast pulled small or large if you know what you're doing.
But for sake of argument, I leave this to the OP and happily bump his post for other constructive input in aggro holding.
"Within each of us, the potential for great power waits to be released."
It's not a matter of confidence, people have lag, are under gear, are sprouts, first time runners ect. Unless they have been farming gear, mounts , ect they need to build up confidence. Remember not everyone is a hardcore gamer or have have the self esteem to take a chance. Deepening on which tank you go as they have different ways to grab enmity. Some are harder than others, have limitations, ect.Which is where confidence comes into play. It is not your job to speed anything up. Not one bit. If a tank wants to pull slow when I heal, so be it. I speak from a tank and healer main perspective. Also as a DPS things will die just as fast pulled small or large if you know what you're doing.
But for sake of argument, I leave this to the OP and happily bump his post for other constructive input in aggro holding.
Last edited by ManuelBravo; 07-11-2017 at 02:38 AM. Reason: addition

a useful tip to practice getting agro on a group, use tomahawk, this will agro everything to run at you, run through the pack turn around and use overpower. because its a cone with you being the point positioning is key. once you get steal cyclone that can help as its a circle aoe like flash, and looks cool to use lol
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