Results 1 to 10 of 35

Hybrid View

  1. #1
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Shurrikhan View Post
    Your job, like anyone else's, is to speed up the run.
    False.

    You have no obligation to speed up a run. Especially if undergeared or with a lack of confidence in party and self.

    With the constant AOE nerfs in DPS damage, it falls in line with Yoshi's thinking in this as well, whether we agree with it or not.
    (2)

    "Within each of us, the potential for great power waits to be released."

  2. #2
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by Shurrikhan View Post
    This is at once both good and bad advice. Your job, like anyone else's, is to speed up the run. .
    Quote Originally Posted by silverlunarfox View Post
    False.

    You have no obligation to speed up a run. Especially if undergeared or with a lack of confidence in party and self.

    With the constant AOE nerfs in DPS damage, it falls in line with Yoshi's thinking in this as well, whether we agree with it or not.

    Double False As a tank it is your job gauge your party, to ask if big pulls are ok, and if the healer is ok with it. While speeding the run is always a plus unable to gauge your group would make you a poor tank. If people complain they can atleast state their case, however everyone needs to work as a team and communication is the key. DPS and healers should at a minimum gauge their tank after the first set full pull has been done and ata minimum try to make the tanks job easier and attack one main target or at a minimum understand how the enmity bar works, healers should know the basic of not casting while pulling and not have regen dots active.
    (0)
    Last edited by ManuelBravo; 07-11-2017 at 12:31 AM. Reason: correction

  3. #3
    Player
    silverlunarfox's Avatar
    Join Date
    May 2015
    Location
    Shirogane
    Posts
    1,036
    Character
    Loki Lux
    World
    Lamia
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by ManuelBravo View Post
    False also it helps, as a tank it is your job gauge your party, to ask if big pulls are ok, and if the healer is ok with it. While speeding the run is always a plus unable to gauge your group would make you a poor tank.
    Which is where confidence comes into play. It is not your job to speed anything up. Not one bit. If a tank wants to pull slow when I heal, so be it. I speak from a tank and healer main perspective. Also as a DPS things will die just as fast pulled small or large if you know what you're doing.

    But for sake of argument, I leave this to the OP and happily bump his post for other constructive input in aggro holding.
    (0)

    "Within each of us, the potential for great power waits to be released."

  4. #4
    Player ManuelBravo's Avatar
    Join Date
    Apr 2012
    Location
    Milpitas , CA
    Posts
    2,142
    Character
    Shinigami Zetta
    World
    Balmung
    Main Class
    Dragoon Lv 90
    Quote Originally Posted by silverlunarfox View Post
    Which is where confidence comes into play. It is not your job to speed anything up. Not one bit. If a tank wants to pull slow when I heal, so be it. I speak from a tank and healer main perspective. Also as a DPS things will die just as fast pulled small or large if you know what you're doing.

    But for sake of argument, I leave this to the OP and happily bump his post for other constructive input in aggro holding.
    It's not a matter of confidence, people have lag, are under gear, are sprouts, first time runners ect. Unless they have been farming gear, mounts , ect they need to build up confidence. Remember not everyone is a hardcore gamer or have have the self esteem to take a chance. Deepening on which tank you go as they have different ways to grab enmity. Some are harder than others, have limitations, ect.
    (0)
    Last edited by ManuelBravo; 07-11-2017 at 02:38 AM. Reason: addition

  5. #5
    Player
    mircanda's Avatar
    Join Date
    Mar 2014
    Location
    ontario
    Posts
    16
    Character
    Kirah Triborn
    World
    Balmung
    Main Class
    Thaumaturge Lv 60

    tips

    a useful tip to practice getting agro on a group, use tomahawk, this will agro everything to run at you, run through the pack turn around and use overpower. because its a cone with you being the point positioning is key. once you get steal cyclone that can help as its a circle aoe like flash, and looks cool to use lol
    (0)