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  1. #1
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80

    SCH Suggestions ( From My Point of View )

    I want to start with this. I saw that SE is indeed looking through all these posts and wanted to throw my two cents into the ring. If you have some constructive criticism then kindly post it. If you have the "ugn, get gud" or "stop ur qq" mentality I can't stop you from posting but I will kindly ignore it. With that out of the way, heres my good and bad about the job at 70.

    Good from the new:
    Skills:
    Chain Stratagem: I love this power, my only wish was to have the cooldown match Aetherflow so I can get a good rotation with my energy drains. However, I realize that might be a bit too strong considering that it is a flat out multiplier for team damage. So if that's a no go or nerf it down to 10% to get the timer reduction I completely understand.


    Traits:
    Broil Master 1 & 2: Absolutely love saving space on my bar for higher and lower content.

    Quickened Aetherflow: I personally love the idea behind this. I think it needs some changes to be sure but a chance to reduce the cooldown is always a plus for me. I think what gets most players about this is the low chance. I myself have made it an entire dungeon without being able to proc it once. With that being said upping the chance might be too unbalancing. I think maybe a solid 10s to 15s reduction to the power for having the trait would make it worthwhile and remove the complaints about its rng nature.

    Bad (but fixable):

    Note: If I make several suggestion they are not intended to happen together more so as separate solutions.

    Skills:
    Excogitation:
    Problem:
    While I love the nature of this ability it doesn't perform as well in practice. Far too often, even with a macro to communicate with the tank and heal, unless you use it second before the tank buster it fizzles and goes unused.

    Proposed Solutions:
    1.) Remove the timer but don't let it stack and don't let the scholar put it on more than one person.
    2.) If it must have a duration then allow it to fire off regardless of health at the end duration.
    3.) Admittingly I saw this elsewhere but I love the idea. Transform the Excogitation into an adloquium shield of equal potency.

    Fey Union:
    Problem:
    As many have said often times the desired target gets too far away from the fairy and she just sits there not doing anything and wasting gauge.

    Proposed Solutions:
    1.) End the link if the target goes out of range automatically.
    2.) Increase the link range.
    3.) Have the fairy follow the target while the power is in effect.

    Dissipation:
    Problem:
    Another power I have loved but it's again a little too underwhelming in practice. Often times the extra boost is not worth it and the stacks that are gained are used to fast to prevent further emergency situations caused by the lack of the fairy.

    Proposed Solutions:
    1.) I would like to see this changed to releasing the fairy in a style like bahamut where after the timer ends she comes back at no extra charge.

    2.) If the fairy has to leave for thematic reasons at least refund us the mp used to summon her.

    Adloquium

    Problem:
    While up to this point it has been a fantastic power it just no longer lives up in the shadow of the Astrologian. Now, I am not calling for the nerf of the astrologian cause it's the only healer I haven't taken to 70 yet. Having said that I do have some suggestions.

    Proposed Solutions:
    1.) If no changes can be made then at least lower the cost of it. Currently it costs more and performs less than the Astrologian clone. For comparison it costs 3x more than physic and only 480 no less than succor.

    2.) Increase the potency. If the cost is necessary to keep it from being spammed then at least make it so a regular potency is on par with physick or even lower than lustrate.

    I realize that Emergency/Deployment Tactics can make this case a tough nut to crack but I have faith you're up to the challenge.

    This is my concerns with the healing aspects currently and I can go over more tomorrow but wanted to get this out of my head while I was thinking about it.

    -Keyo Reinhart
    (1)

  2. #2
    Player
    Vilenya's Avatar
    Join Date
    Jul 2014
    Posts
    23
    Character
    Vilenya Gozutenno
    World
    Ultros
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Muziko View Post
    Quickened Aetherflow: I personally love the idea behind this. I think it needs some changes to be sure but a chance to reduce the cooldown is always a plus for me. I think what gets most players about this is the low chance. I myself have made it an entire dungeon without being able to proc it once. With that being said upping the chance might be too unbalancing. I think maybe a solid 10s to 15s reduction to the power for having the trait would make it worthwhile and remove the complaints about its rng nature.
    My problem with this trait is less about the RNG but with the contrary nature of it. I've posted this in other threads but this trait promotes using your atherflows in a certain amount of time if you wish to have a chance to take full advantage of it. This is contrary to the more tactical play style of scholars and how older abilities are intended to be used. Personally I am of the opinion this trait needs to be completely reworked to something else that better fits the Scholar theme. A lot of good ideas are out there in other threads about how to do this, hopefully one them will make into the game!
    (5)
    Last edited by Vilenya; 07-07-2017 at 10:06 PM. Reason: Like always, length and mistakes

  3. #3
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    My criticism is that this did not need it's own separate thread. This needed to be posted in the consolidated SCH feedback thread.
    (1)

  4. #4
    Player
    Riyshn's Avatar
    Join Date
    Oct 2016
    Posts
    264
    Character
    Riyshn'a Nhise
    World
    Cactuar
    Main Class
    Dancer Lv 90
    Quote Originally Posted by NorthernLadMSP View Post
    My criticism is that this did not need it's own separate thread. This needed to be posted in the consolidated SCH feedback thread.
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Ideas get lost in megathreads. Individual threads help keep track of individual ideas much easier.
    (1)

  5. #5
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Riyshn View Post
    http://forum.square-enix.com/ffxiv/t...80#post4263080

    Ideas get lost in megathreads. Individual threads help keep track of individual ideas much easier.
    And yet there's not one mention of "please keep creating a brand new thread every single time someone has feedback."

    Pretty sure that's why they consolidated them in the first place.
    (1)

  6. #6
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Just to note... please keep posting your feedback for each job/role to relevant forums/threads rather than making mega threads.

    Thank you very much for your cooperation!

    Now it does say rather than making mega threads. Now in your defense it did say to relevant forum/threads. It's possible that they found the mega thread for whm wasn't as helpful as they intended. Maybe it's easier to find good suggestions that have a lot of traction and discussion on their own without being in a mega thread?

    -Keyo Reinhart
    (1)

  7. #7
    Player
    NorthernLadMSP's Avatar
    Join Date
    Jan 2014
    Location
    Limsa Lominsa
    Posts
    3,536
    Character
    Adore Mi
    World
    Jenova
    Main Class
    Dancer Lv 90
    Oh I see it now. My bad, I only read Yoshi's comment, not the comment above it.

    I apologize then. Though, I think it's odd they're saying this now when it was their idea to consolidate all the threads in the first place.
    (1)

  8. #8
    Player
    Vyriah's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    I personally love the idea behind this. I think it needs some changes to be sure but a chance to reduce the cooldown is always a plus for me. I think what gets most players about this is the low chance.
    No that's not the problem.

    This skill doesn't really play in favor of the SCH that want to use specific skills at specific times. But the way this trait is designed favor using stacks as early as possible to have a (absurdly low) chance to get the most of it.
    And what you get is a key cooldown of your gameplay being up at more and more random moment the longer you're fighting.

    You can't plan on RNG, and SCH need to know what kind of resource it will have at what kind of time. Counting on procs is a very unhealthy way to play the job.
    (1)

  9. #9
    Player
    Muziko's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    68
    Character
    Keyo Reinhart
    World
    Midgardsormr
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Vyriah View Post
    No that's not the problem.

    This skill doesn't really play in favor of the SCH that want to use specific skills at specific times. But the way this trait is designed favor using stacks as early as possible to have a (absurdly low) chance to get the most of it.
    And what you get is a key cooldown of your gameplay being up at more and more random moment the longer you're fighting.

    You can't plan on RNG, and SCH need to know what kind of resource it will have at what kind of time. Counting on procs is a very unhealthy way to play the job.
    Maybe i am misunderstanding your response but did read the rest of that post? I continued to say that rather than a proc it should just be a straight up reduction were the cool down is reduced 10 to 15 seconds. E.g. instead of a 60s cool down it gets reduced to 50 or 45s just for having the trait.

    That being said did I misunderstand your response?
    (0)

  10. #10
    Player
    Vyriah's Avatar
    Join Date
    Jun 2017
    Posts
    200
    Character
    Vyriah Altaisen
    World
    Ragnarok
    Main Class
    Scholar Lv 70
    That's just too strong.
    This is more than double de medium effect of the previous trait. It'll sure be strong, but not that interesting to play.

    Also, it synch weirdly with chain stratagem's 120 sec dooldown while having 3 eather flow stacks benefit a lot from it.

    That's as much overtuning as AST current state.
    (0)

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