Quote Originally Posted by TheRealMadruck View Post
Every possible bit of evidence clearly shows that tanks are suppose to wear Vitality gear....not STR!
And? Healers aren't supposed to be able to DPS in group content, yet here we are with mobs hitting like wet noodles and healers able to add in a lot of extra DPS. NIN had a different intended rotation back when it was released, and people quickly discovered a way to play it differently and better. Tanks were intended to stack parry, but instead avoided it like the plague with its horrible returns.

The point being there are lots of things the devs intend, but its not how it plays out. The fact that tanks can wear melded 270 acc for added STR and do content just shows there's an issue with their design. And a lot of it stems from there being neither enemies that hit hard enough or meaningful tanking secondaries. Extra health does nothing in a fight if you have enough to survive it conmfortably. So with gear adding nothing to help you mitigate, the only way to improve is to contribute DPS.

Until they make things hit hard enough (without pulling 2-3 groups at a time) and give us mitigation stats, the DPS tank meta will remain, as there is simply nothing else there.