I feel like none of these healers understands that you /don't/ need to heal more when a tank is wearing strength accessories. You have to heal the /same/ amount of HP. VIT doesn't reduce damage taken.


Monster DPS is what's lowering a tank's hp. VIT does not change monster DPS. Cooldown usage does. HPS counters Monster DPS.

I'm in 270 str rightside and in susano EX without tank stance I don't drop below 50% hp after any of the phase 1 busters nor do I drop below 30% hp after any of the stormsplitters, because I use my cooldowns appropriately. But you can find and witness plenty of VIT tanks in tank stance dropping to 15% because they don't mitigate the hits correctly.

Your "Oh vit tanks are easier to heal" are stemming from the fact that you're probably hitting 50%+ overhealing and not actually timing your heals for the least wasted healing.

The benefits of having excessive vit is giving the healer a few GCD's at the start of the fight before they have to being healing for equal to or greater HPS than the monster DPS. Outside of that initial 1 or 2 gcds the vit buys your healers, they spend the same # of GCD's healing overall.

Proper mitigation use is king in XIV, and misusing it actually increases the # of heals a healer must put out.

As long as a tank has enough HP that he can survive the tank buster plus a GCD or two afterwards, they are fine. If a healer needs more than 5+ seconds after seeing a telegraphed tankbuster winding up then slamming down to start casting their heal, they are bad.